
Fixed several issues related to the matchmaking and party interfaces.
90% of abilities that used to stop the character completely now only slow them down.
The bottom part of the HUD is now interactive with jumps and dashes.
General HUD improvements.
Party system is now available again.
The Darkness zone is now playable.
Many abilities have been updated (visuals, damage, effects).
Added visual effects when the player walks, stops, or jumps.
Improved damage feedback when taking and dealing hits.
Improved the transformation effect between human and spirit.
New zone appearance.
The zone is now randomly generated in each match.
The “Polemos” map has been fully reworked visually, offering a more immersive look.