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DIGGERGUNNewsWhat People Have Been Saying
Community

What People Have Been Saying

DIGGERGUN · published 11 Nov 2025, 16:51 UTC

All newsPlayers around this dateRead on Steam

Hello there, everyone! My name’s Kabloop and I’m the solo developer of DIGGERGUN! Has everyone been enjoying the game? Please remember to leave a review, as they really help out!


DIGGERGUN
has been out for a few days now, and the response I’ve had has been incredibly heartwarming. So much so that I wanted to share some of the great things people have been saying.


But first! How did DIGGERGUN’s launch go? Overall, pretty well! There were a few bugs which I’ve been dealing with as they pop up, but I’m very happy with how the game has been holding up so far.In case you missed it, there is a SteamOS/Linux/Mac version available on a beta branch. For more information on how to get access to that version, click here.

So, what have people been saying?

Rock Paper Shotgun covered DIGGERGUN’s launch:

“If all this sounds too relatable, know that the game has some uncomplicated upsides. The setting is pleasantly mysterious and there's some wonderful audio design. Signboard text unfurls with a warble of Morse code, and your character makes a digital plinky-plonk noise when they walk that I found immediately endearing. Still, none of that's going to pay the rent.”

We had a lovely review from ladiesgamers.com:

“Diggergun absolutely caught me off guard. It starts as a compact action-platformer and slowly transforms into a layered survival story wrapped in satire, exploration, careful resource management, and stressful-but-satisfying time pressure. It captures the feeling of just barely scraping by, and turns it into a compelling loop that kept pulling me back for just one more workday.”

As well as a fantastic review from Indie-games.eu:

"The game is designed to be challenging while delivering a clear social message about workers' rights and economic struggles. It also stays engaging thanks to the constant pressure of meeting your quota and the randomly generated levels that keep every run feeling new."

And finally, the launch was also covered by linuxgameconsortium.com:

“If you like your releases with a bit of bite and a lot of heart, DIGGERGUN launch delivers. The gameplay’s darkly beautiful monochrome art style captures the weight of its world, while the story keeps you hooked with tension, grit, and just enough hope to keep going.”

Outside of the written coverage, we’ve also had some great reviews from members of the community!Nowis-337 wrote: “I’m many levels deep into the mine, in crippling debt, but at least I have a cool upgraded laser and shotgun so far!”

And vanelina wrote: “Diggergun is meant to test your patience and tolerance. It’s a commentary on routine, repetition, and reward, or the lack thereof. … The game delivered exactly what it promised.”

If you do enjoy the game, then leaving a review is the best way to support DIGGERGUN. The game needs around ten reviews or so from paying customers to propagate into Steam’s algorithm. So if you do enjoy the game, then please make it known! And of course, be sure to tell your friends!In the meantime, I’m working on cleaning up some extra bugs and the SteamOS version with an aim to get the game into the default DIGGERGUN install path soon.

For now, though, thank you to everyone who has brought DIGGERGUN and thank you so much for all of the kind words. I can assure you, they’re more appreciated than you might think!

Until next time,

~Kabloop

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Community30 May 2026Steam Achievements Are Now In DIGGERGUN!Hello everyone, Kabloop here. I hope you're all well! This is just a quick update on DIGGERGUN. As of the 12th May patch, DIGGERGUN has been updated to finally fix Steam Achievements! Whilst achievements have been in the game since launch, there have been numerous issues with their implementation, including them crashing some users' games. Due to their instability, Steam Achievements had been c…Game update12 May 2026DIGGERGUN Patch - 12th May, 202612th May, 2026 Fixes: The Face: After Finishing Questline - Fixed a bug that caused the game to still track interactions with The Face after his questline, causing a soft lock when entering the area where he’s housed. Steam Achievements - Reprogrammed the Steam Achievements implementation. Please tell me if it works!Game update12 Mar 2026DIGGERGUN Patch - 12th March, 202612th March, 2026 Fixes: Rose Questline Level 6 - Fixed a bug that caused the rest of their questline to not play out if the time changed from 23:00 to the next day during the start of their level 6 cutscene. Rufus Questline Level 6 Missions Rufus Level 6-3 - Fixed an issue that was causing the robots to move incorrectly by getting "stuck" between the dirt blocks and the platform they're on, cau…