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Loded Depths DemoNewsMinor Update - Build Version 1.0.6
In-game event

Minor Update - Build Version 1.0.6

Loded Depths Demo · published 29 Oct 2025, 20:11 UTC

All newsPlayers around this dateRead on Steam

Build Summary

Item Changes

Additions:

Added Wooden Windows - New building item.

Added Stone Windows - New building item.

Added Brick Windows - New building item.

Added Crystal Compass - Guides players to key locations, crafted at Tinkerer Table.

Added Bowls - Used to make stews at the cooking pot.

Updates:

Breathing Reed has been moved into the Tinkerer Table.

Flippers have been moved into the Tinkerer Table.

Tin Armor recipe requirements have been halved to enable greater use in early game when resources are more limited.

Average ore node yield has been reduced by 20% for Copper onward (was more than Tin).

Further incorporation of the 'Soil' item into relevant crafting recipes.

Cooking Pots now require Bowls + Ingredient.

Alloy Forge require slightly more Fired Bricks.

Various rare drops have been slightly re-vamped.

Enemy Changes

Additions:

Added spawn mechanic considerations for starting players.

Updates:

Adjusted Bat Hitbox - 25% larger.

Adjusted Worm damage - 15% less.

Max range for handling visibility checks has been reduced.

UI & UX Changes

Additions:

Added Statistics To Journal 'Monster Log' for all slain monster counts. Unknown creatures are defined as ??? until encountered. These counts are not retroactive, counts will begin with this update going forward.

Updates:

Changed 'Upgrade' text in some stations for greater contrast.

Changed how damage overlays are applied, adjusted duration of player damage taken effect.

Changed 'Alloy Furnace' Header text to 'Alloy Forge' as intended.

More from Loded Depths Demo

Other announcements

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In-game event14 Sep 2026Development News - Demo Build Version 2.0.6Development Updates Greetings everyone, I am back with another Development Build. The primary focus for the past couple weeks has been adding native controller support to Loded Depths based on community feedback. While I am sure there a few kinks or nice quality of life improvements to be addressed or added to certain menus. The game is now fully playable with a controller. If you have any issu…In-game event24 Aug 2026Development News - Demo Build Version 2.0.5Development Updates Greetings everyone, I am back with another Development Build. Status Effect Updates · Completely changed how environmental effects interact with the player. Before, statuses such as being cold or hot applied immediately when entering areas with the status effect. This has been adjusted to slowly transition between taking the full force of the effect. Effect application time…In-game event31 Jul 2026Development News - Demo Build Version 2.0.4Development Version Updates Greetings once again everyone, I am back with another update with Build 2.0.4. Health, Food & Stamina Updates · ​Running out of Stamina/Hunger now slowly ticks away Health. · All tool use has had its Stamina usage dropped by 50% to compensate for passive drain of Stamina. · Revised Heart Icon to be a bit more stylized. · Changed 'Fullness' UI indicator to better indi…