Changelog
Hey there Trailblazers,
we have patched our game to fix some of the issues encountered. We've also made a few modifications following your immediate feedbacks.
Thank you for playing! We already have really interesting feedbacks to work with!
Gameplay and QoL :
- Added a little dot in front of the buildings to indicate the user spot
- Dropped resources now turn to rubble when destroyed
- Dropped resources now slow down crewmembers
- Dropped resources have a smaller stack limit compared to storage
Bugfix :
- Fixed destroyed resource container causing the AI to break down
- Fixed a bug causing the entire ship to be filled with resources
- Fixed a bug that was creating an infinite amount of "Disgusted" thoughts, causing chain meltdowns and game crash
- Fixed AI in combat
- Fixed a bug where dead crew members could still have meltdowns
- Fixed AI death in combat not ending the combat (note that they should really all be dead and not just downed)