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Exploding Judo FederationNewsRevision Select is in! Old character versions available in Vs and Training!
In-game event

Revision Select is in! Old character versions available in Vs and Training!

Exploding Judo Federation · published 16 Nov 2025, 19:00 UTC · build 20818475

All newsPlayers around this dateRead on Steam

What's up, explding judokas?! A new update is up with a tiny bit of new content and some fixes:

  • Revision Select

  • Small balance changes, ahead of v1.1 release (more later)

Revision Select

Ever mourned the loss of a busted version of a character because of pesky reworks or balance changes? Mourn no more! Exploding Judo Federation has now a built-in Revision Select tool per character. It must be first activated in the Settings and then it will be available in Versus and Training mode.

Revisions keep engine quirks and bugs that were present at that time, such as e.g. untechable back grabs on juggle (v0.14.4) or a dead frame before being able to act between moves (< v1.0).

Tourney Mode can also be customized to default to a specific revision (0.14.4, Evo 2025, v1.0, Latest).

(*Not all characters have access to previous revisions)

You can mix and match characters from different revisions too and let them fight against each other! Both will keep their unique quirks from their respective versions!

Bug fixes

  • Fixed a bug that caused one dead frame between states and caused knockdown infinites against certain characters

  • Fixed a bug that caused wrong behavior in record&replay in Training Mode

Character changes

  • Bea: new move (6K, Gattonero Roundhouse Smash)

  • Yume-Yume: increased startup on 5K, made 5K more consistent from long range fixed missing 8RK startup

  • Callowman: fixed a bug that prevented his grab from dealing damage to the Chaingear in the corner in some specific scenarios

  • Chaingear: improved tracking on Rotary Plasma Beam. Added new long range jumping 6K move

More balance changes are expected down the line, leading to v1.1 later this year!

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