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ElementyleNewsPatch 0.2.1
In-game event

Patch 0.2.1

Elementyle · published 22 Nov 2025, 20:28 UTC · build 20904968

All newsPlayers around this dateRead on Steam

This update has been a long time coming! There has been a LOT of restructuring in the background to support all the match and player statistics (and it's STILL not done, but slowly getting there).

There are also some substantial changes to game-play that have been made to accommodate the quicker rate of game completion / higher tiles claimed per turn that Signature pieces offer by design.

Play Groups (replaces Set Tier)

  • Signature pieces are now included in every match for all players

  • All pieces are available at all times

  • Play Group setting now determines opponent type:

    • vs Player (PvP) – human opponents only

    • vs Computer (PvE) – AI opponents only

    • Mixed – can face either humans or AI

  • Stats and rankings are tracked separately for each Play Group

NEW Profile Screen

  • Updated layout with two-column design and larger titles

  • Added per-piece play count with totals per set

  • Added Play Group selector (Mixed / PvP / PvE)

  • Stats are now displayed per Play Group and Element

  • ELO, ELO Range, Win Rate, Record, and Current Streak now display correctly

  • Profile opens to the currently selected set and Play Group

  • Match History and Achievements tabs are currently hidden

Settings Persistence

  • Active Set, Play Group, and ELO Range are now saved between sessions

  • These preferences are retained after closing the game or server updates

Statistics

  • All match statistics are now recorded accurately:

    • Piece captures

    • Moves and tiles claimed per turn

    • Effect usage (Advance, Breaker, Hold, Fortify, Awaken, Flow, etc.)

    • Match length and pieces played

  • Win/loss streaks are tracked correctly

  • Signature pieces are excluded from “pieces played” totals

  • Computer opponent matches no longer affect personal statistics

  • Average statistics are now calculated properly

  • Tile progress percentage indicator now reflects tiles needed to win

  • Tiles required to win has increased from 73 to 96 (from >50% to >66% of whole board)

Gameplay

  • Slipstream tiles from Supercell now last their full duration

  • Effects created during Awaken now apply correctly on the same turn

  • Earth set formation effects now trigger as intended

Other Changes

  • Login and launch times have been reduced

  • “Join Queue” button is disabled when piece selection is invalid

  • Play Menu layout issues when selecting PvE have been resolved

  • Added permanent feedback button (F1) and ensured resilience

  • Various stability improvements and minor bugs have been fixed

More from Elementyle

Other announcements

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