
Hello,
These patch notes cover the most recent Playtest Build. Previous patch notes can be found on our Discord, and moving forward we'll post all new patch notes here on a regular basis.
Below will be a list of additions, changes and fixes for: v0.2.5 F0.4
Introduction Sequence – A sequence that plays during the first launch to introduce the player to the game and controls.
Sprint Key – Holding "Shift" lets you move faster, helping navigate slightly larger levels.
Data Fragments – Data Fragments are scattered across every level and are accessible by collecting them.
Level Doors - Origin point was incorrect.
Player – Disabled input when you complete a level by placing the Power Cell in a Cell Collector.
Mirror Power Cells - Death Particle visual effect was not implemented in correctly.
Level 8 - Light Bleeding near the door has been fixed.
Sounds – Implemented sound effects from the original Virtual Perspective.
Computer Terminal – Bootup and shutdown sound effects have been added.
Power Cell – Hum has been changed to the original Virtual Perspective.
Power Cell – Cell destroy sound has been changed to the original Virtual Perspective.
Cube – Pickup and drop sound changed to the original Virtual Perspective.
Phase Walls – Hum has been changed to the original Virtual Perspective.
Cell Processors – The sound played when placing a Power Cell has been changed.
Level Gates – Level Gates now display the required amount of Data Fragments to enter.
Next update will be in January, stay tuned!
Thanks.