Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Lootbox RPGNewsLootbox Toolbox
Community

Lootbox Toolbox

Lootbox RPG · published 17 May 2024, 10:04 UTC

All newsPlayers around this dateRead on Steam

Ever wondered how the content is created for a game - at least for my game?
Internally I am using a SQLITE Database, which can easily be modified by a tool like "DB Browser for SQLite". But it cannot easily show the relations between items, enemies and scripts.

WARNING! HEAVY SPOILERS AHEAD!

The following screenshots will show you not only my content tool, but of course content. That means you will see enemies, items, spells and other things that you probably haven't discovered yet in the game! If you don't want to be spoiled, stop reading.

So... what is part of my everyday work when being busy with Lootbox?

For example, I need to check if an item is on any loot table, e.g. can actually be found in the game:

And on the other hand, I need to check what items a creature can drop - important for balancing out everything:

Keeping track of game variables is also important - when is a script fired and how can I tell what an NPC has to say?

Putting it all together in a level overview: what loot can be found in a given dungeon level and what creatures will spawn there?

What spells can the player cast? What runes are needed?

Which enemies exist and do they have special abilities?

Where do I use what script?

Do I have a typo in my script commands or is everything correct?

And last but not least, what Items do I have and are they on any loot table in normal or in hard mode?
If the player can not find it in a chest, loot it from an enemy or craft it - it's probably useless ;-)

I hope you find this interesting
Kind regards
Mario

More from Lootbox RPG

Other announcements

All news
Game update2 Sep 2026fix for macos version not startinga problem with the signing prevented the macos version from starting.Major update31 Aug 2026Update v1.99 is here - Base, Mining, Minions & moreBig Update: Base, Mining, Minions & more A lot has landed since the last build. Here are the highlights: Your own base · Raise production stations that gather, refine and store resources. · Build out your base with functional infrastructure and decoration. Mining · Dig deep: mines with minable walls, mining chambers, and pickaxes that wear down. · Hidden switch rooms and secrets await – the dee…Game update7 Oct 2025Patch for Unity3DYes, Lootbox RPG, too.