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TBAS Study ProNewsTBAS Study Pro v1.2.1 Patch / Minor Changes
Game update

TBAS Study Pro v1.2.1 Patch / Minor Changes

TBAS Study Pro · published 20 Jan 2025, 23:35 UTC

All newsPlayers around this dateRead on Steam

Fix:


Fixed a graphical bug with the Terrain Identification subtest that made visible the rest of the "zoomed-in" map on the right hand-side of the screen during practicing and tutorials.

Minor Changes:

  1. The "Dial" component in the Multitasking subtest will no longer have its hidden "Time Until Movement" timer reset upon being clicked unless it has already started moving.
  2. The "Next"/"Tutorial Skip" button can be pressed twice to fully skip Tutorials in the Aircraft Tracking subtest without requiring the user to click the "Go"/"Next" button with a mouse.
More from TBAS Study Pro

Other announcements

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In-game event16 May 2026TBAS Study Pro v1.3.6 - Directional Orientation Visual OverhaulWhat's New: The Directional Orientation test has been visually overhauled to better match the real TBAS/ASTB. What Are You Talking About?: I recently receive feedback that the Directional Orientation test in TBAS Study Pro was so visually different from the real TBAS that it was causing users trouble when taking the real thing. Obviously, this was unacceptable. A user was kind enough to link me…Game update13 Mar 2026(WINDOWS ONLY) TBAS v1.3.5c - Adjustments and Bug FixesAdjustments - In response to popular user feedback: · Terrain ID: The opacity of the Terrain ID test compass buttons can now be adjusted allowing for them to be translucent. · Multitask Test - Dial Subtest: You are now only awarded points when the dial is in motion. You accrue points slowly when the dial is in the Green, and quickly when it is in the Yellow. · Aircraft Tracking Test - Horizonta…Game update8 Feb 2026(WINDOWS ONLY) TBAS v1.3.5b - Navy/ASTB Emergency Test Input HotfixBUG FIXES: An issue with the Navy/ASTB "Emergency" Aircraft Tracking submode was introduced in the previous update whereby inputs that cause the Fuel/Power gauge dials to "Snap" to a color (e.g. Yellow or Red) would not properly register in the program. "Knob"-type inputs that gradually move the dial positions up and down instead of via a "Snapping" behavior would still work fine, for the most…