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VoltAge:GenesisNewsVersion 9.2 "Picking Up the Pieces" Update
Game update

Version 9.2 "Picking Up the Pieces" Update

VoltAge:Genesis · published 15 Jan 2024, 14:16 UTC · build 13175956

All newsPlayers around this dateRead on Steam

VoltAge:Genesis Version 9.2 “Picking Up the Pieces” Update Dev Notes

NOTE: Players who previously completed the demo and chose to return to the mainland will be able to return to the point where the demo left off by speaking to the man next to the bus stop in Pedregal Springs.

Changes to Existing Quests

- Supply and Demand XXVIII
-- The player can no longer enter the Red Dragon’s lair before beginning the quest.

- The Broken
-- Obtaining the Clay Aludel now correctly increases the # of Eloin recruited by +1
-- Players who previously found all required Eloin and were unable to proceed to the final area of the game should now be able to do so by talking to Bridget in Pedregal Springs.

Changes to Existing Areas

- Old Panavinto (Battler’s Dungeon – Gary’s Office)
-- Willard and Kay no longer appear in Gary’s Office.
-- A moment of silence for the deleted warriors, please. You may not see them anymore…but rest assured they are still out there somewhere <3

- Pedregal Springs (Prologue)
-- Fixed a graphical issue on a tree in the SE corner of the town.

- Perdi Esper
-- The player can now enter the swamps of Perdi Esper after rescuing Elam.

- Tierra’s Pillar (Heights)
-- A destructible pile of rocks blocking a hole on the floor below the Red Dragon’s lair has been fixed.
--- Previously, the player would be unable to interact with the hole.
--- The player can now climb down the hole to the floor below, enabling them to reach a Spooklight hiding in an otherwise inaccessible section of the caves.

- Yuramayo Caverns
-- Fixed a rock which was previously not able to be broken with the Sledgehammer.

- Yuramayo Ruins
-- Made the hiding place for Zaindari’s Ring more visible.

Changes to Accessories

- Changed the menu icon for the “Microwaved Dice” to something more appropriate.

General Changes / Bug Fixes

- Adjusted some dialogue boxes for consistency.

- Adjusted some NPCs movement and facing for consistency.

- Fixed some dialogue from Gregory / Ophiotaurus regarding Azazel…they will now correctly comment on his fate following your return to Azazel’s Sanctum.

More from VoltAge:Genesis

Other announcements

All news
Game update28 Aug 2026Version 10.1 UpdateVoltAge:Genesis Version 10.1 Update Notes NOTE: Players who previously completed the demo and chose to return to the mainland will be able to return to the point where the demo left off by speaking to the man next to the bus stop in Pedregal Springs. Changes to Existing Areas - Tierra’s Pillar (Exterior) --- Moved the skeleton in the southwestern area of the swamp closer to the water. - Trabunc…Game update26 May 2026Minor PatchFixed (?) a minor issue which was causing players to receive a "failed to load" message after certain events.Game update25 May 2026Version 10.0 "Epitaph" Update is Now LIVEHello all, as the title indicates the Version 10.0 Update for VoltAge:Genesis should now be LIVE. While you may note that there are now Steam achievements LISTED, they are not yet active...the simple reason for this is that I am working on them, and that it was my understanding based on the incredibly confusing way information is presented on the SteamWorks backend and documentation that I coul…