Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Eden's InfernoNewsThe Fashion Update
Major update

The Fashion Update

Eden's Inferno · published 15 Feb 2026, 18:14 UTC · build 20748578

All newsPlayers around this dateRead on Steam

hello everyone. Back again with another wacky update.

new stuff

  • Added unlockable outfits (right now you just buy them. probably gonna be unlockable or collectible via challenges later on.)

  • Added some new music, made by my friends!

  • Added an alt fire feature to the shotgun, which let's you double jump without having to aim down.

tweaks

  • Tweaked the movement physics of Ralphy

  • Decreased shotgun draw time, letting you do movement combos faster.

  • Made some prison level rooms less claustrophobic.

  • Tweaked some dialogue and cutscenes.

  • The parry now has extended range, and reflected projectiles can kill and stun enemies now.

  • Replaced a bunch of gun sound effects.

  • Gave the grappling hook a prettier animation and texture.

  • tweaked grappling physics.

  • Improved hitboxes for some enemies.

  • Added some more binding options and audio settings.

fixes

  • Fixed issue where you could stand in the bleachers of the city boss arena and snipe the boss.

  • Optimized some baked occlusion stuff. Should knock off almost a gigabyte from the download size.

  • Portals should be seamless on most monitors now... The exceptions are if you have a monitor with a very unique aspect ratio.

  • Probably some more slight QoL and story tweaks

Also been working on a lot of new content! Working on some new areas in purgatory, some new enemies, and a new weapon! This technically isn't supposed to be accessible in the demo... but you can access it by using the super secret debug menu...

More from Eden's Inferno

Other announcements

All news
In-game event6 Apr 2026Arm Cannon Updatehello kiddos. small but transformative update here. The arm cannon is now projectile based. It fires a big orb that does a large splash effect. The weapon in general has been buffed and is just a lot more fun now because of this.In-game event11 Mar 2026Post Demo Patch #4hello friends. I added some new QOL and balancing stuff · Fixed issue where parry sometimes wouldn't charge your gun · Added enemy silhouettes which are visible behind walls. · Added a radar which tracks enemies when they're behind you. · Added hitmarkers to the crosshair · Added a new incense burner in the prison level · Fixed some issues with time trials. · Fixed respawn points not facing you…Game update8 Dec 2025Post Demo Patch #3Hello again. Another small update Stuff I changed: - Made loading into new areas / portals less laggy (turns out it was the music changing that was causing it, ikr wtf) - Fixed death sound filter staying active after respawning with a time trial - Fixed spear enemies accidentally having 2D audio - Added some useful and some not useful tips to the death screen - Added artifacts to inventory menu…