
Players can now see monster dice rolls for attack and defense.
Dice rolls have been added for dexterity checks when triggering or attempting to disarm a trap.
Dice colors have changed: Green - movement, Red - attack, Blue - defense, Yellow - trap checks
New camera pan feature: moving the mouse cursor near the edges of the screen moves the camera
Mimics now appear on the minimap like regular treasure.
Summoned monsters pathfinding updated to match that of their allied players, now allowing them to move through heroes
Fixed bug where player would lose the ritual even if they completed it on the last remaining turn