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IsopodNewsIsopod Update 4 - November 20
Game update

Isopod Update 4 - November 20

Isopod · published 20 Nov 2025, 05:58 UTC

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Hi Everyone,

Just a small fixe while we work on the next update which will include the new and improved game map!

  • Fixed a bug that was causing Winston to fall eternally through fire.
  • Added an FPS cap option to the display settings patch.
  • Fixed gamepad camera sensitivity and inversion settings.
  • Retail Therapy and Track Rivalry achievements should now trigger correctly upon loading existing saves that have fulfilled their requirements.
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Game update4 Nov 2025Isopod Update 3 - November 4Hi everyone! We've just pushed a new patch focused on fixing some crashes, soft locks, and achievements. Here's the full change log: - Removed corrupted data in our quest system that was causing major crashes on save and load during the final mission. - Fixed player sometimes respawning in the wrong place after load during the final mission. - Fixed some achievements not registering correctly i…Game update27 Oct 2025Isopod Hotfix 2 - October 27Hey everyone, We've just pushed a new hotfix for the following issues: · Fixed an issue where it was possible to skip a dialogue in the cosmic web and enter an invalid quest state during the magnet drive quest. · Fixed 2 softlocks during the burning treetops sequence. Save files that were in a state of perpetual falling during this section should now be fixed. · Fixed foliage dancing like crazy…Game update22 Oct 2025Isopod Hotfix 1 - October 22ndHey everyone! We've just pushed a hotfix for the following issues: · Fixed black screen bug that sometimes occurred during or immediately after the Harvester fight. · Fixed a checkpoint that incorrectly caused the player to respawn underground. The checkpoint now respawns you above ground, and if your existing save has you spawning here, there is now a spring pad that will launch you back above…