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Dimensional AnimalsNewsSecond Boss Rework Update
Major update

Second Boss Rework Update

Dimensional Animals · published 14 Jun 2024, 16:29 UTC · build 14719222

All newsPlayers around this dateRead on Steam

Hello, everyone! Marcos here bringing another update to Dimensional Animals.

This is a big one, one that I feel we can call a major update, since it brings a rework to a boss in the game!

Don't worry, he still has the same attacks, but they feel a little better to play against.

So let's see what has been reworked on Cespuglio Bolshoi, the boss fight in Cobalt Forest:

1 - Prank Attack

The attack where the screen turns black, the boss disappears, you change position and minions are spawned.

My intention with this attack was always for it to feel like a prank. Since the boss shares similarities with the bush enemies from this level, I wanted one attack to have the same feel as the bushes.

Some people didn't like the black screen transition, as it felt too abrupt and too untied to the boss. So I changed the transition for it to look more like he is causing it.

It turned out like this:

2 - Biting Attack

Just a small fix on this one. This attack LOOKS like you can teleport across the boss, but you actually couldn't because his hitbox was way too big horizontally.

I always had the intention of making this attack avoidable only by the duck's double jump. But seeing as the animation makes it look like you can teleport across him, I decided to allow it, by decreasing the hitbox.

It will also make it a little easier to double jump above him! Which I think is still the easiest way to avoid the attack.

This is how it looks right now:

That's all for the boss's rework!

Now for another fix released on this patch:

Minimap Fix

Every time you are on the same screen as a collectable, a yellow sprite will appear on your minimap location.

I forgot to add some of them, though!

For this reason, if you would collect something in a room that didn't have the yellow sprite in it, it would make another yellow sprite disappear! This could create a very problematic situation where you'd have the whole map explored while still missing a collectable, but without being able to see a yellow sprite pointing towards this missing collectable, making you run around the map trying to find it.

This is now fixed!

And that's it for this update! Hope you enjoy the changes.

Thanks for playing Dimensional Animals!

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Other announcements

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In-game event19 Oct 2024Screenshake Update and Secret Level(?)Screenshake update and secret level Hey! Marcos here! On this update, I'm adding an option on the main menu to disable/enable screenshake. In several parts of the game, the screen shakes slightly giving a more impactful effect, like when you teleport, step on an interactive object or when Clawbert's Dad strikes with his claw. Some people find this effect uncomfortable, so I'm adding an option t…In-game event7 Oct 2024🔑 The Key Update now available!Key Markers on the Map! Hey! Marcos here bringing another update for Dimensional Animals! The latest update brings you a new map marker, for keys ! Do you see it? In every spot where there's an unused key, there will be a marker. This is specially useful for two situations: 1 - When you die, every key that you had in you returns to where it was originally. Previously, there wasn't a marker ther…Community31 Jul 2024The Dimensional Animals DEMO now saves your progress!Hey guys, Marcos here! Today I launched an update adding automatic demo save transferring . It works this way: if you play the demo first, then buy the game and launch it, it will keep the game progress from the demo. This way you can play the full demo without worries, knowing that progress will be kept. It won't work, though, if you already have the full game and then play the demo. I don't k…