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PinballersNewsNew Game Modes!!!
Community

New Game Modes!!!

Pinballers · published 14 Nov 2025, 15:21 UTC

All newsPlayers around this dateRead on Steam

Hey Ballers,

November brings the Pond Machine to Pinballers! As well as 10+ new pinballs to unlock, and a load of bug fixes. But that's not all...

New Modes!!!

Some of you have been requesting new game modes, and I shall provide ːsteamhappyː

Incremental Rush Mode!

Start with one component, and unlimited flips. Grab power ups to add more components, pause the timer and get more lives. Race to complete your pinball machine on the leaderboards!

Arcade Mode!

Classic Mode with the joys of power ups! Add more points and multipliers to your components, add more lives or extra balls on the screen, and compete on the leaderboards for the high score!

NOTE: Arcade Mode is unlocked in the same way as Classic Mode so you may need to play more, or use code "cbaplzhelp" in the options menu to unlock everything anyway

Both of these modes are available for all 11 released machines, and will be available for any more machines to be released, in addition to all the usual stuff!

Better Gravity!!!

I'll be real with you all, I haven't been happy with how slowly the pinball moves around the machine, and I felt that the momentum didn't really carry through the whole machine ːsteamsadː

But no more! I have updated the physics to (hopefully) ensure the pinball is consistently flinging around the screen, as pinballs should! This did come with some issues and bugs, and I've tried to resolve these, but if you find any feel free to send a message over through the Discord or Google Form

All Changes 14th November:

  • Pond Machine Released

  • 10+ new pinball skins

  • Arcade Mode

  • Incremental Rush Mode

  • Updated physics

  • Leaderboards and stats should actually work as intended now

  • More minor bug fixes

As always, I really appreciate everyone's support,

Dragonkid

P.S This update is really early in the month due to some personal stuff going on in the near future. I hope to continue developing Pinballers, but wanted to make sure I was happy with the game just in case

More from Pinballers

Other announcements

All news
Game update8 Sep 2026Version 1.0Version 1.0! - Added a 'shake' button to move the ball slightly - Changed the way a few of the machines work to stop the ball flying out of the machine As always, I'll be listening if anything is up, so please drop a message I'm not really planning on working on Pinballers anymore, and I've moved on to new projects. However, if there is a pickup in interest and stuff still isn't working, I will…Game update8 Feb 2026Just a few fixesHey Ballers, Over the past few weeks I've started doing a load of testing, and have fixed a few bits, most notably the ball flying out of the machine on the Pirate and Madness machines. I have reset my progress and am working through as a player would, so I will get to bugs in the later machines at some point. Thanks for all your patience, hopefully it will be worth it in the end! DragonkidGame update31 Oct 2025Update Notes October 31stHey Ballers, October is the spooky season, and with it comes the Haunted House Machine! All Updates: · Created Haunted House Machine · More Pinballs (total 55) · Added Difficulty Slider to Incremental Mode · Scores now pop up as components are hit · Added Trails to some of the pinballs · Reduced the amount of times some components are scored when hit · Added a label to the pinball picker · Adde…