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Drifting DotsNewsPatch v0.2a: Bug Fixes & Quality of Life Improvements
Game update

Patch v0.2a: Bug Fixes & Quality of Life Improvements

Drifting Dots · published 13 Nov 2025, 06:26 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

Thank you so much for checking out the early versions of Drifting Dots and for all your valuable feedback. I've just pushed a small but important update, v0.2a, that addresses a few critical bugs.This patch is focused on fixing issues related to run progression and menu navigation to ensure a smoother and more consistent experience.Key Fixes in v0.2a:

  • Fixed Global Cost Scaling Not Resetting: A major bug was causing the "Attunement Cost Scaling" to carry over between runs. This made subsequent runs unintentionally much harder. This has been fixed, and the scaling will now correctly reset to +0% at the start of every new run.

  • Fixed Game Starting Paused in Pulse Mode: If a player quit a Pulse Mode run during the "Upgrade Phase" and then started a new run, the game would incorrectly start in a paused state. This has been resolved, and all new runs will now start correctly.

  • Fixed Main Menu Disappearing: A bug was preventing the Main Menu from reappearing if the player used the Escape key to close the Mantras panel. The Escape key will now correctly and safely return you to the Main Menu from the Mantras screen.

I'm continuing to work hard on balancing, new content, and polishing the game. Please keep the feedback coming—it's incredibly helpful!You can download the latest version now. I hope you enjoy it!

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