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CASE 2: Animatronics SurvivalNewsPatch 0.8.7.2
Game update

Patch 0.8.7.2

CASE 2: Animatronics Survival · published 5 Nov 2025, 15:14 UTC

All newsPlayers around this dateRead on Steam

Changes:

Fixes:

Halloween lighting remains fix.
Dead pointer were able to activate the radar while dead.
PSE (Police Station Extend) Keypad door were able to pre-open without power.
FT (Factory) fixed a location were you able to be stuck.
Some Story mode fixes.

Balance Related:
KESTREL 0-2:

Changed Running speed from 620cm/s to 750cm/s (EMMA A-1 Crawl Speed.).
Changed Running Energy Wasting from 8/sec to 12/sec.
Changed Bullet Energy Wasting from 0.15 to 0.09.

LAST RETAR:

Changed Running Energy Wasting from 8/sec to 6/sec.

More from CASE 2: Animatronics Survival

Other announcements

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Community22 Aug 2026CASE: ANIMATRONICS REDUXHello everyone! Our team presents CASE: Animatronics Redux – a fresh and new take on the first installment, a favorite among players and fans of the CASE series. Don't forget to add it to your wishlists. Follow us on social media to stay up-to-date with the latest news!Community21 Aug 2026The case that they tried to hush up will be reopened...In-game event16 Apr 2026Patch 0.9.21Story mode fixes. · Episode 1 Quality Improvement. · Episode 2 Basement Changes and Small Quality Improvements. · Episode 3 Light placement changes. · Episode 3 made some changes in the Police Station Checkpoint. · Episode 3 made remade pre final location. · Episode 4 Mr. Bite now has tail particles. · Episode 4 at the Policestation we changed a Document. · Added a way to skip the first scene w…