This update covers a wide range of general back-end improvements and some extra UI bits.
When leveling up enemies will be bumped back slightly giving some space
Removed "Range" stat, and custom stats for Grumpy cloud (Lightning Splits/Jumps)
Duration stat is used to determine range now (combined with projectile speed)
New "Bounce" stat added. Current version determines how many times Grumpy Cloud lightning will hop to a different enemy. In the future some projectiles will be given a bounce behavior for different styles of play.
Bounce and Duration are added to the Upgrade Crow area
Sushi will not be picked up at Full Health
Plushies have #hashtags associated with them. Currently this has no game play mechanic yet but will show up on the Select Plushie screen. In the future we will be adding, level up mechanics, badges, and other behaviors that will take advantage of these tags.
Select Plushie screen has been update some to give better feedback to player
Level Ups all contain custom level up names for each plushie
Show XP / Coin / Health text next to Ranger while collecting items in the game
Added custom titles / text for level ups for each Plushie
Improved making it more clear what option is selected on Level Up (and similar) screens