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RepetendiumNewsUpdate 0.119 - Quick pre-update + some balance changes
In-game event

Update 0.119 - Quick pre-update + some balance changes

Repetendium · published 31 Mar 2023, 15:41 UTC · build 10903410

All newsPlayers around this dateRead on Steam

Changes

  • All perks now have unique art
  • The player can now no longer be instantly one shot by an enemy, attacks can only drain your hp when you are under 25% of your max shields
  • Reduced all weapon reload times by around 33%
  • The Vitreous Observer boss now only reflects their orb 2-3 times before taking damage
  • The Drop Heal perk now also increases your hp by 10% when going down a depth
  • Lowered the amount of kills to spawn the depth boss by 20%

Bug Fixes

  • Corrected the taskbar logo
More from Repetendium

Other announcements

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Community5 Feb 2026Quick roadmap updateHey guys, ive updated the overall game roadmap (long time coming), you can check it out over here or below, sorry to those expecting an actual game update, but its coming soon ːsteamboredː: · Town - Something that wasnt in the original version of the roadmap but was something i wanted to originally add. The town will serve as a sort of inworld menu where you choose character/weapon and upgrades…Community3 Aug 2025ProgressJust wanted to update everyone on the progress of the game! The new biomes are coming along nicely, bunch of new enemies and bosses to fight :) The new character is posing some implementation issues with how different he will play to the rest but should be able to get it sorted. Lately ive been setting aside a day or 2 per week to get some prototypes up and running for the game that will come a…In-game event4 Jun 2025Update 0.361 - ProgressionNext biome is going slower than expected so a smaller patch here with the updated progression screen and some bug fixes Changes · Replaced the achievement screen with a progression screen which covers achievements, shows enemy kills and enemy info, which items youve used, events completed etc, something for completionists, achievements related to progression will come a little later · New Item…