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ASKANewsNovember 20 Hotfix
Game update

November 20 Hotfix

ASKA · published 20 Nov 2025, 17:22 UTC

All newsPlayers around this dateRead on Steam

Changelog

Hey there, we're up with a new update, we managed to fix some more bugs, so here it is!

Improvements and QoL

· Food tier prioritization changed so that villagers that could not find matching tier food will try to find higher tier food progressively, instead of going the highest tier available;

· Modified Exploration Tower biome: added more ruin assets, reduced biome size to guarantee spawn on Small Islands;

· Modified Desert Island icon;

· Reduced Desert Shield durability from 650 to 250;

· Improved readability of Kanji and Cyrillic fonts;

· Reduced stats penalty when getting reborn;

· Reduced memory footprint in multiplayer;

· Buffed cheese food values;

· Cheese matures twice as fast;

· Expected food and water expedition supplies now take the player into account;

· Slambakur is now slippery when transported to not get the boat stuck;

· Fishermen will now abandon their Skipas if their boat ever becomes stuck outside the water. Previously they would get stuck trying to row it to their destination forever;

· Fishermen searching for Skipas will now ignore boats that are stuck and will never use them until they are placed back on the water;

· Golems will no longer be marked as "suffering" when they are low health;

Fixes

· Fixed a pathfinding bug that would in rare instances cause villagers to take up to 20 seconds to start navigating to their destinations;

· Fixed a pathfinding bug where in certain circumstances, villagers passing through structures with multiple entrances (Smolkr Pens or Longhouses with extensions) en route to their destination would get stuck in the doors/gates.

· Fixed a bug where Stone Jotun could rarely disconnect players;

· Fixed desert dwellers not getting staggered;

· Fixed a bug were cooking house workers would get stuck and not cleanup the pot in order to make room for what they want to cook;

· Fixed error happening when starting an expedition with crew that is complaining at workstations;

· Fixed derelict ships not stopping;

· Fixed dropped resources from dismantling Bloomery and Coal Maker;

· Fixed warehouse workers sometimes getting stuck;

· Fixed a bug with Fishermen where they would try to row to a depleted fishing ground and get stuck in a loop of mounting and dismounting their Skipas;

· Fixed missing characters in all languages.

More from ASKA

Other announcements

All news
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