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Lisa Total investigation!NewsProgress on Part 3 Update 1: Script’s done, renders are rolling!
Community

Progress on Part 3 Update 1: Script’s done, renders are rolling!

Lisa Total investigation! · published 7 Nov 2025, 14:59 UTC

All newsPlayers around this dateRead on Steam

Hey there! 👋

At last! As the title says, I finished the script earlier this week! 🎉


Of course, I’ll still be making a few adjustments during the rendering process : there’s a lot of new material in this major update!

Let’s start with some numbers:📝 Around 5,360 lines of dialogue
💬 Roughly 33,000 words

That makes this one of the biggest updates since the very beginning of the game! 😄

You can expect the first episode of Part Three to be packed with story and to bring the investigation close to its conclusion! Though a few mysteries might still remain… 😉

As for rendering, I’ve already begun. I'm currently at line 300, and the next few days will be fully dedicated to Lisa!

Wishing you all a wonderful weekend !

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Game update15 Sep 2026Update 3.1a : Bug fixUpdate 3.1a log : · Fixed a bug affecting some of Saul's variables not being registered, as well as some compatibility issues with older saves. · Made some changes to the replay gallery for better consistency. Thank you for reporting these issues! :-)Major update12 Sep 2026Chapter 3, Episode 3 - Honeymoon in Paradise!Hello there! It’s finally here! After months of development and quite a few complications during the rendering phase, the new update is now available! 😄 So, what’s new? There are around 30 minutes of gameplay per run , with three main paths in this update. As for the numbers, there are exactly: · 22,431 words · 693 renders · 62 animations , only 8 of which were made with AI, because water and…Community21 Aug 2026Progress Update : Chapter 3, Episode 3Hello there! It's been a while since the last post on Steam, so I thought you could use some news about the current state of the next update! About 90% of the story has been rendered. There are already more than 550 renders and 42 animations. I’ve reduced the number of AI animations, and the majority are now made directly in Daz. I may have been a little too optimistic with them on the last upd…