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Parable Academy DemoNewsDemo v0.4.1 Patch Notes
Game update

Demo v0.4.1 Patch Notes

Parable Academy Demo · published 29 Oct 2025, 17:58 UTC

All newsPlayers around this dateRead on Steam

You can view the patch notes for all previous versions here!

Version 0.4.1

New Additions

  • Added a fifth costume for Willie and Dorothy.

Bug Fixes

  • Fixed an issue where the loading screen sometimes wouldn’t go away during Arcade Mode.

  • Fixed a bug where Gatsby’s Supercharge could hit opponents out of standby.

  • Fixed a bug where players could cancel out of their intro animation by pressing inputs on the first few frames of a match.

Mechanics/Balance Changes

All Fighters

  • Removed damage/hitstun scaling.

  • Increased ground friction when landing from a jump/airdash.

  • Frame data of most melee attacks sped up on all fighters (specifics below).

Alice

  • Neutral Attack First Active Frame: 8 → 4

  • Neutral Attack Recovery: 31 → 19

  • Crouch Attack First Active Frame: 21 → 17

  • Crouch Attack Recovery: 32 → 20

  • Forward Attack First Active Frame: 16 → 10

  • Forward Attack Whiff Recovery: 43 → 27

  • Forward Attack Throw Recovery: 139 → 97

Creature

  • Neutral Attack First Active Frame: 13 → 6

  • Neutral Attack Recovery: 26 → 16

  • Crouch Attack First Active Frame: 17 → 10

  • Crouch Attack Recovery: 37 → 15

  • Back Attack First Active Frame: 32 → 19

  • Back Attack Recovery: 81 → 57

  • Forward Attack First Active Frame: 12 → 8

  • Forward Attack Whiff Recovery: 56 → 38

  • Forward Attack Throw Recovery: 37 → 26

  • Air Attack First Active Frame: 36 → 20

  • Air Attack Recovery: 65 → 45

Dorothy

  • Neutral Attack First Active Frame: 12 → 6

  • Neutral Attack Recovery: 60 → 35

  • Crouch Attack First Active Frame: 31 → 19

  • Back Attack 4 First Active Frame: 35 → 21

  • Forward Attack First Active Frame: 39 → 23

  • Forward Attack Whiff Recovery: 58 → 40

  • Forward Attack Throw Recovery: 60 → 42

  • Air Attack First Active Frame: 20 → 12

  • Air Attack Recovery: 23 → 16

Gatsby

  • Neutral Attack First Active Frame: 9 → 4

  • Neutral Attack Recovery: 44 → 25

  • Crouch Attack First Active Frame: 12 → 7

  • Forward Attack First Active Frame: 29 → 17

  • Forward Attack Whiff Recovery: 40 → 28

  • Forward Attack Throw Recovery: 14 → 10

  • Air Attack First Active Frame: 23 → 14

  • Air Attack Recovery: 27 → 19

Scheherazade

  • Neutral Attack First Active Frame: 9 → 5

  • Neutral Attack Recovery: 23 → 12

  • Crouch Attack First Active Frame: 23 → 14

  • Crouch Attack Recovery: 36 → 26

  • Forward Attack First Active Frame: 30 → 18

  • Forward Attack Whiff Recovery: 41 → 28

  • Forward Attack Throw Recovery: 40 → 28

  • Air Attack 2 can now be input any time as Down Air Attack

  • Down Air Attack First Active Frame: 47 → 28

  • Down Air Attack Recovery: 33 → 23

  • Down Air Attack (All Powerful) First Active Frame: 16 → 10

Wendy

  • Neutral Attack First Active Frame: 5 → 2

  • Neutral Attack Recovery: 11 → 7

  • Forward Attack First Active Frame: 16 → 10

  • Forward Attack Whiff Recovery: 51 → 34

  • Forward Attack Throw Recovery: 28 → 18

  • Down Air Attack First Active Frame: 26 → 16

  • Down Air Attack Recovery: 32 → 22

Willie

  • Neutral Attack First Active Frame: 8 → 4

  • Neutral Attack (Uncharged) Recovery: 7 → 4

  • Neutral Attack (Charged) Recovery: 21 → 13

  • Forward Attack Throw Recovery: 59 → 41

Other Changes

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Other announcements

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