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UFO 50NewsPatch Notes: v1.7.2.1
Game update

Patch Notes: v1.7.2.1

UFO 50 · published 16 Mar 2025, 22:17 UTC · build 17738467

All newsPlayers around this dateRead on Steam

ːufocampː UFO 50

  • Various performance optimizations.
  • Fixed: Speed records for completing Avianos and for completing the whole collection inadvertently shared the same variable. Note: Players who already completed all 50 games likely have incorrect times for Avianos speedruns. Unfortunately, we're unable to recover that data. Sorry about that. :(
  • Fixed: Interface for viewing your whole collection completion times was inconsistent with how it's handled elsewhere.
  • Fixed: Changing language in profile settings didn't change the language of the Mood setting.
  • New: You can now reset joypad controls back to the defaults by holding both shoulder buttons on the Joy Config menu for 2 seconds. This was needed for Steam Deck players especially.
  • Some attract modes that were broken were re-recorded.


Attactics

  • Tweak: The first campaign scenario now shows a single grunt instead of a row of grunts, since it was confusing when juxtaposed against the tip about forming columns.
  • Fixed: Hit boxes on enraged grunts were too large, causing them to sometimes get hit by assassin daggers that should miss them.
  • Fixed: It was possible to glitch the SLOW-DOWN cheat and get unlimited moves.


Avianos

  • Fixed: The AI was making some minor reasoning errors in its building logic when gods were scrambled.


Bug Hunter

  • Fixed: When a Dragonfloosh turned into an egg, its drone did not die right away and could be rescued by a new Dragonfloosh spawning in.
  • Fixed: Pushing a drone into anti-energy produced a larvae that could still fly.
  • Fixed: Pushing an invincible Dragonfloosh onto bug spray caused a repeating audio glitch.
  • Fixed: In making movement predictions, the game didn't properly account for pushing Dragonflooshes in or out of invincibility range.
  • Balance: Dragonflooshes no longer will spawn a drone if a preexisting drone already protects them.
  • Fixed: Using Resupply to add a third anti-energy created an explosion instead of an egg.
  • Fixed: There were inconsistencies in what would happen if you pushed an egg into anti-energy. Now, it should always cause eggs to hatch.
  • Balance: Cost of Burst lowered to 3.
  • Fixed: Maximize now applies its effect to Maneuver and Engage.


Cyber Owls

  • Fixed: Crash after entering the line-of-sight of a destroyed Spiderbot in Guin's Antarctica mission.


Hyper Contender

  • Fixed: Playing a draft battle would disrupt the highest level stat shown in the record box on the library screen.
  • Fixed: The text "DRAFT YOUR CONTENDER" wasn't localized.
  • Fixed: The AI would attempt to deflect Brazz's rockets at times when it wasn't possible.


Lords of Diskonia

  • Balance: Now ensures that in Streak mode and 2P Full War mode, both players will receive the same 3 initial skill options.
  • Fixed: The aiming skill was occasionally misleading, implying collisions that wouldn't happen in practice. This is now fixed in 90% of cases.
  • Fixed: The "scenario losses" stat wasn't saving properly.


Mini & Max

  • Fixed: Missing wall in the book interior.
  • Fixed: If you earned the angel wings but didn't collect them and left the screen, they would vanish permanently.
  • Fixed: Hard to do, but if you died during Gearface's self destruct program, it would prevent you from ever destroying Gearface.


Overbold

  • Fixed: Fights with 10+ hazards improperly used the spawn rate from the previous round instead of the maximum spawn rate as intended.


Paint Chase

  • Fixed: Running over a blob could cause the player to spin out indefinitely.


Party House

  • Fixed: If you had two werewolves in different forms in your rolodex, you could not specify which one you wanted to fetch with Driver or Private I.
  • Fixed: In versus mode, during player 2's chance to tie, if they triggered a mid-party scoring via Photographer or Greeter, they would suddenly lose the game.
  • Fixed: Using Magician caused the next card revealed by Watch Dog or Spy to become inaccurate.


Planet Zoldath

  • Fixed: If you walked in or out of the dungeon while the boomerang was carrying an item, the item could be permanently lost.
  • Fixed: Accented characters in non-English languages were not translated into the alien alphabet.


Vainger

  • Fixed issue where drop shadows were drawn in front of acid pits.


Warptank

  • Fixed a depth issue with special exit capsule.
More from UFO 50

Other announcements

All news
Esports27 Aug 2026Cherry Rush 2026 - This WeekendBy Stegnar, it's the return of Cherry Rush , a three-day charity marathon organized by members of the UFO 50 player community to show off the game and raise money for Partners in Health! ːufocherryː Last year was an amazing showcase of the community's skill and creativity - as the developers, when our jaws weren't on the floor from the amazing achievements (how the heck did they cherry Grimston…Game update6 May 2026Patch Notes: v1.9.5ːufocampː UFO 50 · Fixed a number of typos and small issues with Japanese text across the Library and various games. · Fixed some issues with profile name entry in Japanese. Cyber Owls · Fixed: Sometimes the key would not spawn at the end of the first section of Octavio's stage. Grimstone · Fixed some issues with name entry in Japanese. Night Manor · Fixed: Second obtained journal entry would c…Game update15 Apr 2026Patch Notes: v1.9.1ːufoshockː Fixed: Japanese localization credits were not displaying. ( Many thanks to 8-4 for their hard work on UFO 50's Japanese localization! ːufocherryː)