Anti Alias (AA) and Post Processing (PP) seem to unnecessarily increase GPU usage.
Partial Fix | Some changes have been made to the Engine Rendering system and settings, we are still investigating further causes, but GPU usage is down after testing.
Some collectables were detected as unobtainable after a recent patch. Resolved | Changes to level construction and increased number of power-up charges where applicable.
Resolved | Levels have been reworked/fixed to address these issues, we believe that some levels were changed by accident.