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SCP: RetrievalNewsThe Gameplay Overhaul Update is here!
Major update

The Gameplay Overhaul Update is here!

SCP: Retrieval · published 17 Jan 2025, 19:07 UTC · build 17043680

All newsPlayers around this dateRead on Steam

The Gameplay Overhaul Update (0.4.0)

We have finally released the long-awaited update we have been promising for quite a while now! We apologize for the slight delay, but unfortunately, we're just two college students developing the game in our free time, and we lately didn't have much time to work on the game due to our final exams.
However the update is here, and with it, we have made major changes in the entire gameplay loop. We have tried to take most of the players' complaints into account, and reworked the game to be more user-friendly with a ton of new quality of life features.

Major Changes

  • We have removed the Facility Map, and both of the Story Missions until they're finished. We probably didn't make it clear enough on the Steam page that the story missions were still being worked on, and we apologize for that. All mentions of Story Missions have been removed from the Steam Page until they are all fully implemented, after which we will add them back.
  • The Endless gameplay loop has been completely reworked
    • From now on, only one SCP (or group of SCPs if it's a multi-instance one) will spawn per map. This SCP will actively look for victims, walking nearby the squad, increasing your chances of encountering it.
    • At the start of the game, you will have no means of containing the SCP. Your commander will give you instructions to secure the area before containment itself can take place.
    • Once you complete all the tasks and secure the area, you will be given an item required to neutralize and recontain the SCP. The tasks include escorting civilians out, eliminating Chaos Insurgency patrols or rescuing a Foundation Researcher.

  • Most SCPs have been reworked and rebalanced to account for only one spawning per match.
  • A compass has been added to the HUD, pointing towards objectives.

Minor Changes and Bugfixes

  • Added settings options for changing the master volume, voice chat volume, mouse senstivity and screen resolutions.
  • Fixed a bug where the game would reset your graphics settings after ending a mission.
  • Fixed a bug where some of the players don't get Game Over screen after ending a mission.
  • Fixed the trigger responsible for opening the Van doors, which would then block players from picking up weapons and equipment from a far.
  • Fixed the bug where player could move freely while on Cameras.
  • Fixed some minor graphical inconsistencies.

As always, we need to emphasise the fact that this game is in Early Access, which means it still has plenty of bugs and areas that need polishing. We are working very hard to make the game more fun and less buggy, but not everything always goes as planned. This is a big part of why this update took longer than expected.

We also want to give a big thanks to our supporters who bought our game and continue to support its future development. You are the best! We will make sure to deliver on our promises and create a game worthy of your trust.

We are always listening! Have an idea for the game? Make sure to tell us on our Discord!

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Community11 Jul 2026SCP: Retrieval is coming backHello everyone! Proud to say that we will be soon coming out with version 1.0.0 of SCP: Retrieval! We've been hard at work with our studies, but always kept in mind our project. Since we finished our bachelor's degrees, we're getting ready to proceed with huge enhancements to the game. Most likely we will soon get into beta-testing of the full game, we will let you know on our Discord when that…Game update5 Feb 2025Patch 0.4.2Hi everybody, we've prepared a small patch with some bugfixes and minor additions. · Reworked weapon animations · You are now able to aim through your weapon's iron sights. Keep in mind that while aiming, the bullets actually fly out of the barrel, so you still have to account for recoil! · Fixed SCP-082 sometimes refusing to follow players when handcuffed. · Fixed clients not hearing / seeing…Game update21 Dec 2024Patch 0.31Hi everybody, we've prepared a small patch with some bugfixes and additions. · Fixed ragdolls spawning player model at all times. · Fixed AI pathfinding, which got stuck in doorways. · Added disclaimer when trying to launch missions solo. · Minor bugfixes. Please keep in mind that this game is in early access! Meaning lots of stuff is not done and there are many bugs. If you encounter anything…