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Carrier Command 2Newsv1.3.3 - Fixes and Improvements!
Community

v1.3.3 - Fixes and Improvements!

Carrier Command 2 · published 29 Jul 2022, 16:00 UTC

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Dear Players,

In this minor update, we have continued to look at fixes and improvements. Please see below for the full list of changes in this update.

Changes are typically minor, as we have been keeping a close eye on issues and have been doing extensive internal testing throughout development. We are continuing to work through any remaining quality issues as we want the player experience to be tight and as smooth as possible.

Thanks to all the players who have reported these issues! We really appreciate your help and feedback.

You can expect more minor updates in the coming weeks and months, as well as details on our next major update which we are working on at the moment. The next major update will be gameplay focused with new gameplay features.

Much love <3,

The Carrier Command Developers

v1.3.3

Rework - VR version uses same application name as non-VR so saves/settings are in the same folder
Rework - Wheels no longer consume fuel on air vehicles
Rework - Fuel blueprint is always unlocked
Rework - Aircraft no longer fire guns at ground targets unless pitch delta is small enough
Rework - Waypoint line renders in grey if vehicle waypoints are unavailable
Fix - Safety hatch no longer appears interactable to non-admin players on dedicated servers
Fix - Fixed vehicle hud script not using modded script in multiplayer
Fix - Fixed dedicated server not restarting if all human teams have been defeated
Fix - Vehicle waypoints can no longer be modified when vehicle is in docking state
Fix - Fixed -dev command line option not live-reloading modded files
Fix - Splash sequence waits for main menu to finish creating before updating to fix splash sequence not rendering and starfield being visible when menu loads
Fix - Fixed map context menu opening when trying to add waypoint to docked vehicle
Fix - Fixed not being able to cancel air vehicle docking in some valid states
Fix - Fixed air vehicles sometimes failing to undock immediately after docking

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