
Many players pointed out inconsistencies in the flow of logic and story in Chapter 1—and we completely agree!
The full truth behind the case will be revealed later in the game, so please look forward to that.
We’ll also be adjusting the battle frequency to improve pacing and ensure a smoother experience.
We’re aware that some battle interfaces felt unintuitive. We’ll be doing a full revamp of the UX to make controls clearer and more responsive.
We’ll be adding essential functions like:
・Auto-play (AUTO)
・Skip
・Dialogue Log (LOG)
Some features like scroll-to-view-log or Ctrl-skip already exist, but weren’t clearly explained—these will be made more visible and accessible in future builds.
Controller functionality is currently in development, and we aim to provide full support in a future version.
We’re working on making the game compatible with Steam Deck. Thank you for your patience while we implement and test this feature!
Some players experienced lag or stuttering—this is a high priority, and we’ll continue working on performance fixes. If you encounter major issues, feel free to contact us via social media or community forums.