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Star Trek: InfectionNewsUpdate #4 - Hand Stutter & Save Fixes
In-game event

Update #4 - Hand Stutter & Save Fixes

Star Trek: Infection · published 16 Apr 2026, 15:45 UTC

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Welcome aboard, Officers!

Our newest update is now live on both SteamVR and Meta Quest! We are constantly working on improving your experience aboard the U.S.S. Lumen. This patch focuses on resolving hand stuttering, fixing specific progression blockers, and tweaking achievement logic.Below is the full list of changes implemented in this update.Changelog:

  • Fixed hand stuttering

  • Fixed saves for players that got stuck during the second encounter with the Soulkeeper if they entered the entrance portal too early in the game (and before the portal itself got patched in Update #3)

  • Fixed situations in which the player could lose access to the Tricorder after reloading the save

  • Fixed an issue that could block the player during the Follow Daryal mission if the player did not collect the badge during the mission

  • Fixed the logic for "Cunning Little Vulcan" achievement

  • Extended reappear cooldown time for collectible notifications

  • Fixed scanning of one of the ropes

  • Fixed save logic for one of the tumor traps

  • Various level art fixes

Stuttering disclaimer: Some stutter can still be visible if your PC does not manage to keep a stable framerate. In such cases the stutter is caused by performance degradation, and then we recommend lowering the graphics settings, so the framerate and refresh rate are equal, e.g. 72fps for 72Hz or 90fps for 90Hz.Thank you for your ongoing support and for sharing your reports with us. If you encounter any further issues, please let us know in the community hub!Live Long and Prosper, The Played With Fire Team

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