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Death in a PartyNewsPatch Notes 2025/11/09
Game update

Patch Notes 2025/11/09

Death in a Party · published 9 Nov 2025, 19:25 UTC · build 20726647

All newsPlayers around this dateRead on Steam

Mega Patch Notes 2025/11/09

Cumulative notes for the first week of patches.

Major Changes:

  • A simplified interaction mode has been added to DISC.2D areas. This mode replaces the right click menu by adding the menu's INFO/USE function to the left and right mouse buttons. This mode can be toggled back to the old method with the Left Ctrl, or by clicking the glowing pink orb on the DISC.2D UI. (Please note: toggling of this mode will likely be moved into the game's option menu in a future update.)

  • The correct mouse cursor icons have been fixed and added back to the majority of items in DISC.2D. Some are still misbehaving in places.

  • In the notebook, check-list tabs have been slightly moved and now appear stacked together. This is to make the distinction between 'MAIN' story and 'ACT I' story sections clearer.

  • Titles have now been added to the notebook sections for more clarity.

  • Added some secret areas with new music which can be accessed after obtaining a certain green stone.

FIXES (GENERAL):

  • A possible fix to a bug causing frame rate to run too fast while full screen on displays with a greater than 60hz refresh rate. If this fix does not work automatically, pressing F5 should fix the frame rate issue.

  • Possibly fixed an error that was causing the check-list tabs to not display.

  • Fixed a problem where interactions with BLUE were not saving correctly. Issues may still remain.

FIXES (UI):

  • Greyed out areas on the Park Map have been correctly repositioned.

  • The Park Map now closes when a cutscene with BLUE plays.

  • Fixed the mouse-over highlight colour for a variety of readable items.

  • Fixed incorrect fade animation on the Old Map.

  • Adjusted the cooldown period of YES/NO boxes to reduce accidental clicks.

  • A new closing animation has been added to YES/NO boxes. This animation will be added to other similar menus in an upcoming patch.

  • GRAPHICS options are now slightly more stable.

  • Changing graphics options in DISC.2D no longer causes the game to become unresponsive.

  • Changing graphics options in EXP.3D no longer causes the player to go on a wild ride through unloaded space.

DISC.2D:

  • A handful of new flavour items have been added or finished in some locations.

  • Fixed various art mistakes in the Workshop backroom.

  • Fixed an incorrect sprite in the Ice Cream Parlour.

  • Clearer credits have been added to the 'Your Art' artworks by art contributors. These, and other item descriptions, may not be working correctly due to the new simplified interaction mode.

  • Fixed a repeating text window while interacting with the filing cabinets in the Admin Office.

  • Added missing text entries on the Purple Notes.

  • Fixed a variety of readable items that were incorrectly zoom-in-able. This includes a possible to fix to crashes caused by the same items.

  • Most unfinished items in the Restaurant have been finished. Some WIP artwork still remain...

  • Slight changes to the movement in the Farm Shop. This is still under review for further improvements.

  • Updated missing window glass to some Farm Shop backgrounds.

  • Fixed the ball not disappearing after being picked up in the Restaurant.

  • A specific item can now be placed in The Place.

EXP.3D:

  • Various texture and model improvements.

  • The Mysterious Vending Machine should now work properly.

  • A missing movement animation has been added to the steps up and down at the Harbour area.

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