Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ShipShaper: Falconeer ChroniclesNewsBig update now in beta on Development Branch
Game update

Big update now in beta on Development Branch

ShipShaper: Falconeer Chronicles · published 16 Feb 2026, 02:16 UTC · build 21944734

All newsPlayers around this dateRead on Steam

BottleShips are here!

Well in beta they are: And this 'Evolving' demo has a beta branch, here's how you can get it right now. Right click properties on the demo in your library:
In this Screen selecte "development" And voila your demo will update and you will have acces to the following list of improvements:

  • added save/load buttons,, demo has 1 save slot/file

  • added autosave on exit button

  • added exit button

  • added WASD panning and QE rotating (let me know if this maps to AZERTY and other keyboards correctly)

  • moved reset button to the top somewhat away from being accidentally clicked

  • screenshot button now correctly hides interfaces during screenshots (also in editor mode) (steam f12 fix not yet, but on list)

  • added a Glass Bottle feature, click the button next to screenshots and it appears, goes away when you resume editing, auto adapts to your boat (lemme know if it is doing this well)

  • Glass Bottles conform to your ship, become longer/shorter/square or round based on its proportions

  • made the camera go lower , with automatic wave detection so in view mode, so you can make more epic low shots

  • prevented masts from spawning where rudders should spawn

  • improved accuracy of centerline picking, i.e picking on the upper decks away from the centerline is easier, doesn't accidentally think you want centerline props

  • improved dragging accuracy of centerline items like masts and smokestacks

  • reduced the extreme hull shapes due to extreme tangents..

  • removed rail loop updating when dragging items, for performance

  • prevented paperthin hull

  • Added sewing lines to sails.

let me know if this is a good update and I will release it for all.
Enjoy the bottle!

Tomas

More from ShipShaper: Falconeer Chronicles

Other announcements

All news
Major update11 Sep 2026The Squadrons Major Update is Here!Ahoy ShipShapers! I hope you've been enjoying preparing your creations for the weekly challenge that was mentioned by Wired Productions yesterday - but today we want to tell you about the first proper major update to ShipShaper. This has been a mad dash all week to get a lot of your feedback integrated, while having a ton of fun with the enhanced physics I added last week and just bringing that…Community10 Sep 2026Share Your Creations and We'll Bring Them to Life!Ahoy there Shipshapers, we hope that you've been enjoying your time with the early access launch, whether you're an old sea dog veteran of the Ursee and evolving demo, or this is your first foray into the creative world of Tomas Sala's Falconeer universe. Today we're here to tell you a little about the start of our weekly ShipShaper competition and how it ties into the games global leaderboards…Game update4 Sep 2026The beta patch has been released for allAfter a day of testing butting the "full physics" toggle in world mode live,, have fun sinking and testing your ships with this fuller simulation.. Don't put all your guns in the back, unless you want to keel over ;) · Added a new full physics button that will allow ships to list, keel over and sink. stability is derived from hull rations, superstructures, gun weight, riggers and so forth. · if…