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ShipShaper: Falconeer ChroniclesNewsA ship builder.
Community

A ship builder.

ShipShaper: Falconeer Chronicles · published 12 Feb 2026, 17:43 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, I’m solo developer Tomas Sala and here is my new creation ,Shipshaper! It’s a small, explorative ship builder I made for the simple pleasure of shaping boats and ships. You pull, push, and drag forms into place in order to… well, shape ships! I’ve got a video here that shows you how everything works if you want a little guidance, or simply want to see how it all works before trying yourself!

ShipShaper will be receiving regular updates based on your feedback – my game development is very open and transparent (those of you who followed me along my Bulwark development journey will know what to expect), so please don’t be afraid to give this a try and let me know what you think!You can leave feedback in the forums, or even join my Discord to speak directly to me and other fans of the weird and wonderful games I create :

https://discord.gg/kGJhcGFyzh


The build currently live is ShipShaper in its rawest basic form – and features such as the model exporting are not enabled (but will be when the full game launches), I can’t wait to see your creations, hear your thoughts and suggestions and see exactly what ShipShaper looks like by the end of the month!Here’s a couple of examples of some things myself and the community have made during testing – just to show you what ShipShaper is capable of :


Thank you all for checking out my game! Please remember to share it with your friends that you think will enjoy a cosy, creative ship builder – and if you enjoy it, remember you can review the demo on Steam and Wishlist it! As a solo developer doing this for the love of the game, that makes a HUGE difference!You can see me and my updates outside of Steam on these other platforms too Youtube Development Channel :

Bluesky : https://bsky.app/profile/falconeerdev.bsky.social

More from ShipShaper: Falconeer Chronicles

Other announcements

All news
Major update11 Sep 2026The Squadrons Major Update is Here!Ahoy ShipShapers! I hope you've been enjoying preparing your creations for the weekly challenge that was mentioned by Wired Productions yesterday - but today we want to tell you about the first proper major update to ShipShaper. This has been a mad dash all week to get a lot of your feedback integrated, while having a ton of fun with the enhanced physics I added last week and just bringing that…Community10 Sep 2026Share Your Creations and We'll Bring Them to Life!Ahoy there Shipshapers, we hope that you've been enjoying your time with the early access launch, whether you're an old sea dog veteran of the Ursee and evolving demo, or this is your first foray into the creative world of Tomas Sala's Falconeer universe. Today we're here to tell you a little about the start of our weekly ShipShaper competition and how it ties into the games global leaderboards…Game update4 Sep 2026The beta patch has been released for allAfter a day of testing butting the "full physics" toggle in world mode live,, have fun sinking and testing your ships with this fuller simulation.. Don't put all your guns in the back, unless you want to keel over ;) · Added a new full physics button that will allow ships to list, keel over and sink. stability is derived from hull rations, superstructures, gun weight, riggers and so forth. · if…