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Arcade Management SimulatorNews🕹️ Arcade Management Simulator – Demo Patch v0.3.2
In-game event

🕹️ Arcade Management Simulator – Demo Patch v0.3.2

Arcade Management Simulator · published 11 Nov 2025, 13:39 UTC

All newsPlayers around this dateRead on Steam

Hey Arcade Managers! 👋

We’re back with another round of fixes, polish, and improvements to the demo. Patch 0.3.2 focuses on enhancing the Claw Machine experience, improving save/load systems, and refining store visuals and performance across the board.


✨ Major Fixes & Improvements

🧸 Claw Machine Improvements

  • Reset Claw Machine Toys & Data properly when starting a New Game.

  • Added a new sound effect for when you win a Claw Machine toy.

  • Adjusted the orientation of won toys for better display.

  • Fixed toy animations on the Display Shelf — toys now appear and animate correctly.

  • Improved retrieving and placing items from the top Storage Shelf to be smoother and easier.

  • Fixed issue where toys from previous games would incorrectly reset or persist.

  • Claw Machine toy reveal timing improved — the toy now appears after being dropped, while the claw return animation plays in the background.

  • Fixed issue where Collection App would randomly unlock all Claw Machine toys in the Display Shelf.

  • Priced all Claw Machine toys — quick-sell price now correctly set to 50% of toy price.

  • Claw Machine toys now appear in the Pricing App properly.

  • Added video tutorial for the Claw Machine and updated story text for clarity.

  • Added Total: Text in the Claw Machine Collection App and ensured day/time counter updates correctly.


🧰 General Fixes & Updates

  • Added Redemption Prizes in the Online Shop.

  • Fixed New Game resets to correctly clear old save data (except settings).

  • Floors and wallpapers now reset and update immediately during gameplay — no need to reopen the customization menu.

  • Removed the old reset of collectible claw toys from New Game.

  • Fixed highlight materials on machines for better visibility and consistency.

  • Added a Fade-to-Black transition to the Main Menu when starting a new session.

  • Regular delivery (when greyed out) no longer incorrectly charges 5% at the end of the day.

  • Fixed Purchase Screen Total Value text overflow.

  • Changed Display Shelf to use placement glyphs when placing toys.

  • Sped up placing and removing boxes from shelves.

  • Removed the Done button from the Pricing App to streamline the UI.

  • Adjusted machine interaction points for new and existing arcade machines.

  • Fixed Dance Machine NPC interaction issue (NPCs will now play again after repositioning).

  • Fixed NPCs walking through machines when placed in the center of the arcade or gacha machines in the middle.

  • Adjusted lighting intensity for the 3rd upgrade to improve ambiance.

  • Fixed storage expansion not reflecting the current wall and floor materials.

  • Fixed wall alignment issue after storage expansion.

  • Fixed Store Upgrade customization not applying visually even when selected.

  • Updated Renovation App behavior to properly reflect upgrades after loading.

  • Added precaching optimizations for smoother load times.

  • Disabled playing the Claw Machine in the background while presentation screens are live.

  • Fixed NPC pathing through vending and arcade machines.

  • Updated collection app images for better visual clarity.

  • Added mod support for the Name Board.

  • Name Board is now editable by the player.


🧹 UI & Visual Adjustments

  • Added interaction point for the Dancing Stars Machine.

  • Fixed GIF instruction OK button alignment.

  • Fixed fade transitions and lighting consistency in various mini-games.

  • Improved visual polish in repair and mini-game UIs.


🔧 Known Adjustments

  • Fixed storage expansion visuals to better match store customization options.

  • Added Claw Machine Total Counter and other minor UI improvements in the Collection App.


🔮 Ongoing Work

We’re currently hard at work on the Employee System — a major upcoming feature that will allow you to hire and manage staff to help with everyday arcade operations. Employees will take care of:

  • Restocking

  • Redemption counter operations

  • Machine repairs and maintenance

  • Cleaning and more!

This feature is a big step toward bringing your arcade to life, so stay tuned! 🚀


💬 Join Our Community

Your feedback drives the development of Arcade Management Simulator! Join our growing community to share your ideas, report bugs, and get sneak peeks of upcoming updates.

🔗

https://discord.gg/t96r3WKvhx


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