Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Evil Genius 2NewsNEW Abomination Minion + Patch V1.10.0
Release

NEW Abomination Minion + Patch V1.10.0

Evil Genius 2 · published 27 Oct 2021, 14:00 UTC

All newsPlayers around this dateRead on Steam

IT'S ALIVE! IT'S ALIVE! No, seriously... Our science minions have been cooking up something seriously sinister (and just a little bit slimy) as an added deterrent for the Forces of Justice, and it's just in time for spooky season.

Now you can resurrect your own army of brain-munching brutes to keep agents at bay. Imagine the sheer terror those troublesome agents will experience, running into one of these towering, barbaric beasts! No mercy, just muscle.

What goes into making a monster? First, you'll need to construct your very own top-of-the-range Abomination Creation Station (see below for manufacturing details).

ABOMINATION CREATION STATION (ACS) BREAKDOWN

1) The Abomination Creation Station uses body bags as fuel! These are added using the same Omni Port design used on the Incinerator.
2) The ACS can hold fuel for three Abominations. This is noted with lights over the Omni Port which switch on or off according to the amount of charge left.
3) The three cells on the other side of the unit serve the same purpose (as 2), lighting or dimming according to remaining charge.
4) The ACS can operate unaided but the presence of a minion speeds up production.
5) This is the exit ramp for the Abomination.
6) Abomination 'casket' is the same as the one for the Android Creation Station, both in looks and functionality.
7) More for narrative and decoration, chains add an industrial feel and imply what is being created here is more brutal than other creations.
8) Lazer Antennae can retract into the body of the machine when not in use.

The Abomination pack is included as part of the Evil Genius 2 Season Pass or as an individual purchase costing $3.49/€3.49/£2.99. Happy Halloween!

FULL PATCH NOTES:

The spooky season is upon us, and with this update the Abomination Pack is available to Season Pass holders, or separately for purchase, blending Body Bags with a dash of mad science to add these shambling hulks of muscle to your minion ranks.

We continue to squash bugs where we find them, and this patch should remedy the remaining navigation issues some of you have experienced. The Design team have also reviewed Loot item power costs, and made some changes as a result, spreading the power requirements out more evenly to prevent sudden drains on power at the end of objectives. We’ve included the specific changes below. We've also added an option for those of you who want to use your cursor outside of EG2 while the game is running, improved a few Trap combos, and added some additional messaging where you've told us it would be helpful.

The team are hard at work on the Campaign Pack which will be our next item of new post-launch content, and will complete the Season Pass. Those of you looking for new challenges and fresh faces in your Evil Genius 2 campaigns should look out for updates on this from our Marketing team in the weeks ahead.

And finally no, we didn't forget about v1.9.0, but the reasons for jumping to v1.10.0 for this update are far less interesting than you might imagine. Bureaucracy is perhaps the ultimate evil.

We wish you continued success in your pursuit of World Domination.

  • The Evil Genius 2 Development Team

General

  • Characters will navigate unusual Lair configurations with greater reliability.
  • Captured minions no longer retain possession of their weapons.
  • Minions with the "Unloved" and "Heatwave" Traits no longer become trapped restoring stats when assigned to leave on a Scheme.
  • Entering High Alert while minions are in transit to a Scheme will no longer interrupt the transport in unusual circumstances.
  • Messaging added for minions with zero Smarts damaging Items in the Lair.
  • Additional visual feedback added for incarcerated characters.
  • The correct Genius' Inner Sanctum visuals will continue to be used when playing for an extended period of time.
  • The cost of Items sold while they are being moved is correctly added to the Vault.
  • Traps on cooldown can be used for Interrogation. This will not reset the cooldown.
  • Agents with depleted Resolve will attempt to exit the Lair using the closest vehicle available to them.
  • Active audio effects of Items no longer continue to play when not in use in unusual circumstances.
  • Items that are being transported for construction no longer display a shadow at their destination before being placed.
  • Environment rocks no longer clip through the extreme edge of buildable space in the default Cover Operation space when playing on the "Crown Gold" Island Lair.
  • Environment rocks no longer clip through Items with recessed floors placed in specific locations when playing on the "Montañas Gemelas" Island Lair.
  • Environment rocks no longer clip through Items with recessed floors placed in specific locations when playing on the "Caine Key" Island Lair.
  • "Allow cursor out of window" option added.
  • Shortcut keys for changing tabs function consistently when navigating the save/load screens.
  • Gamepad control and button prompt improvements.
  • Explanatory tooltips added for several options settings in the launcher.
  • Text and localisation improvements.

Sandbox Mode

  • Additional icons added for Sandbox Objectives.

Campaigns

  • Doomsday Device countdown is correctly aborted when the Doomsday Device loses power for any reason.

Side Stories

  • The explosion damage caused by Robot minions on death has been reduced. Explosion damage caused by enemy Robots on death remains unchanged.
  • Robot minions are correctly affected by each Genius' AoE abilities.
  • Loot items have had their power requirements adjusted as follows:
    • Giant Egg - Was 0 Now -2
    • Area 51 Dispenser - Was 0 Now -1
    • A Million Bees - Was -8 Now 0
    • Carrion Flower - Was -6 Now 0
    • Flying Pig - Was 0 Now -1
    • Doors of Fort Knox- Was 0 Now -1
    • Dodo Educator - Was 0 Now -1
    • World's oldest bones - Was 0 Now -1
    • Flame of Prometheus - Was -8 Now 0
    • The Sarcophagus - Was 0 Now -1
    • Rumpelstiltskin's Wheel - Was 0 Now -2
    • Additional messaging added when Side Stories have limitations attached that could lock out other Side Stories.

Henchmen & Super Agents

  • Jubei will now respond to move orders while his "Flow" ability is active.
  • Henchman targeted abilities are no longer interrupted by an Agent disabling a Trap.

Traps

  • Characters hit by a Boxing Glove or Aperture Science Panel will be correctly affected by the Freeze Ray and Bubble Cannon.
  • Turrets are no longer able to see through Agent Disguises.
  • Propulsion Gel will no longer remain visible over an open Shark Tank when these traps are used in a combo.


You can get the Abomination DLC now at: http://reb.to/yl8cg2y

More from Evil Genius 2

Other announcements

All news
Esports19 Jun 2026Play Speedball for FREE this weekend!Play Speedball for FREE this weekend! Try the game out from 18th June to the 22nd June! Not only that, Speedball currently features in our current Steam Publisher sale at 70% off! Set in the grim future of 2138, Speedball is a no-holds-barred future sport that allows two teams to go head-to-head at levels of speed and violence beyond human limitations. The game is used by mega-corporations to d…Game update12 Apr 2022Patch V1.13.0Happy Easter Geniuses! Rather than eggs, we've been hunting bugs in the lead up to the bank holiday, and we're happy to report that we've cracked a few that have been lurking. With a focus on navigation, we've continued to make improvements to minion pathing, so we should see fewer members of our dedicated workforce getting stuck at the helipad and having to pay the ultimate price for their sla…In-game event10 Mar 2022Patch V1.12.0 - World Domination Event (Debrief + Rewards)POST HIGHLIGHTS · Wrecking Bola, Atomic Olga, Symmetry and Agent X are now available to recruit · Other new changes include Temperature tweaks and buffing the benefits *full patch notes at bottom of post · Wallpaper rewards are available to download · All Discord rewards are now accessible · Wall of Infamy winners announced (on our blog) · New Evil Genius 2 merch and 25% discount code available…