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Primordial EmpireNewsDemo Update Patch Notes - v0.1.4
Community

Demo Update Patch Notes - v0.1.4

Primordial Empire · published 12 Apr 2025, 12:01 UTC

All newsPlayers around this dateRead on Steam

Thank you every for a cracking demo launch and Earth Appreciation Festival! We are fast approaching 5,000 wishlists which is a great milestone in such a short amount of time (if you haven't wishlisted already please do!)

With the demo launch has come a great amount of feedback and we've made some changes to the demo which we have outlined below :)

As always, please keep the feedback coming in and we will continue updating the demo as development progresses!

  • New Vesicle Hubs start with Plasma-powered chain input filled
  • Mineral Extractor's Symbiotic Feeding chain defaults to high priority
  • Can now set hunting behavior of Feeder Hubs and Carnivorous Protein Factory (allow/ban hunting Stem Cells / Aminoberries)
  • Micro Agave now starts with 50 calories; food production never drains calories below 50 --> much more robust against starvation, using Symbiotic Feeding alone now more viable
  • Poison damage now bursts cells if they are at very low health
  • Bursting cells drop their resources
  • Enzyme- and Toxin production is now more lenient if inputs are delayed (1.2 -> 1.5 times the production duration as a "grace period" before the strategic resource becomes unavailable). Robust logistical setup still required, but will work much more reliably now.
  • Lancet Hive no longer costs Toxins to build, houses 4 Lancet Cells.
  • Can now switch between full screen and borderless window mode
  • Updated main menu logo and splash screen
  • Several minor bugfixes, most importantly: save/load system is now more robust when loading older save files.

This means you should be able to jump right back into your previous colony. If you encounter any issues/crashes, please notify me! Thanks and have fun 🙂

P.S.: There's a small teaser included in the update. Can you find it?

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