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SoulkinNewsMajor Update: Heroes in Harmony
Major update

Major Update: Heroes in Harmony

Soulkin · published 17 Feb 2025, 21:54 UTC · build 17398843

All newsPlayers around this dateRead on Steam

February 17 - Heroes in Harmony Update (v0.12.0)

Hello, everyone! We're excited to bring you Heroes in Harmony, our biggest major update yet (v0.12.0). This update brings massive improvements to Soulkin, refining progression, deepening strategy, and adding new ways to play. From custom squads to a revamped game flow, every run now offers more choice, challenge, and replayability!

New Features & Overhauls

  • A New Way to Play – Squad & Nadia Variant Selection


    At the start of each run, you now choose your squad from an expanding roster, unlocking new formations as you progress. Each squad brings a distinct synergy, encouraging new strategies.Additionally, Nadia now has multiple variants, each with unique abilities, stats, and mechanics that fundamentally change how you approach battles. Experiment to find the perfect match for your playstyle!
  • A Redesigned Map with Strategic Paths & a New Biome


    The map system has been fully reworked to offer branching paths that guide you toward the boss. Each route presents meaningful choices, letting you decide between risk, reward, and survival as you carve your way through each act. We’ve also introduced a brand-new biome, bringing fresh environments, enemies, and strategic challenges to your journey.
  • Soulkin & Nadia Now Level Up During Runs


    Combat now rewards growth! Both Soulkin and Nadia can gain experience, level up, and unlock new abilities mid-run, increasing their stats and granting new tools to tackle escalating challenges.
  • Upgradable Squads & Nadia Variants


    Beyond leveling up, both your squads and Nadia’s variants can be upgraded, unlocking new passive bonuses and enhancing their strengths for future runs.
  • Expanded Events, NPCs & Shops


    We’ve overhauled the event and shop system, introducing new NPCs, dynamic encounters, and revised mechanics that give you greater control over your progression. Expect new choices, surprises, and opportunities throughout each run!
  • Trinkets – Tactical Game-Changers!


    We’ve replaced Artifacts with Trinkets, introducing one-time-use items that can be activated in battle to get you out of tight spots. Whether you need to block a devastating attack or boost your next move, these consumables add a fresh layer of strategy. Expect a variety of Trinkets to discover and use strategically throughout your runs.
  • Revised Action System


    The action system has been redesigned, making combat more dynamic and responsive. These changes improve battle pacing and decision-making, and we’ll continue refining the system in future updates based on player feedback.
  • Smarter Enemy AI & More Tactical Battles


    Enemy AI has been significantly enhanced, making foes more unpredictable and reactive. Expect battles that push you to think ahead, adapt quickly, and refine your strategies.
  • End-Run Summary & Unlock Preview


    At the end of each run, you’ll now see a detailed breakdown of your journey, alongside notifications of unlocked content, so you can track your progress and plan your next attempt.

Important Note: Save Data Compatibility

Due to the extensive changes in this update, all previous save files will be marked as incompatible and disabled. This ensures a smooth transition to the new systems and mechanics.

Coming Soon!

  • Gamepad Support – development in progress!
  • Expanded Language Localizations – more options coming in the next weeks.
  • Demo Release – nearly ready! Stay tuned for announcements.

We’re beyond excited for you to dive into this massive update! Your feedback has been instrumental in shaping Soulkin, and we can’t wait to hear your thoughts on these new features.

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