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Door Kickers 2NewsIntermediary patch for intermediary update v0.35
Game update

Intermediary patch for intermediary update v0.35

Door Kickers 2 · published 16 May 2023, 13:32 UTC · build 11243989

All newsPlayers around this dateRead on Steam

- mapgen: slightly reduced enemy count in 6-man city block buildings
- mapgen: fixed some maps not working in Abduction mode
- mapgen: adjusted the number of enemies outside buildings
- mapgen: fixed HVTs not spawning in 1-tile buildings (made rare cases where no hvt was on the map)
- mapgen: fixed map spawning without any troopers deployed
- mapgen: fixed hidden windows on some armory tiles
- added keybind for toggling Trooper Profiles list (set to T by default)
- sync speed is ignored when a Sprint command is active
- fixed scroll bar not showing up for lists in certain situations
- the 'invite friend' coop button shows up even when Steam Overlay is disabled, with a tooltip explaining the issue
- fixed shrapnel counting as explosives used
- fixed several typos
- fixed incorrect 'win' conditions when hostages died at the same time with all other enemies
- fixed replays not working on some maps
- fixed rclick menu not showing the crowbar option when dynamic hammer was equipped and door couldn't be open with the hammer but *could* be opened with the crowbar, the end
- fixed blood splats being 2x larger than they should have
- fixed deploy screen sometimes showing troops as dead/injured
- fixed non-POI-generating interactibles not working
- fixed humans becoming randmly incapacitated
- modding: fixed some issues with the 3dsmax reference file
- modding: fixed equipment that was overwritten by a mod showing up last in the list
- modding: can now do custom sorting for equipment items (unused in our files, see help_equipment.txt for details)
- modding: removed some error boxes that weren't mandatory
- modding: updated reference 3dsmax characters file
- editor: map size tags can be edited by the user (but only those)

LATER EDIT:
- fixed several issues with pathfinding (eg hostages no longer going through opened doors)
- mapgen: fixed "Impossible layout" error causing an infinite loop
- fixed a crash

More from Door Kickers 2

Other announcements

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Game update18 Sep 2025Patch v1.12- fixed an incorrect doctrine setting - fixed bug where muzzle drop distance would depend on weapon category (instead of relying on animation/models alone) - buffed some Allies - added support for day/night-only equipment graphics (see HelmetNVG in head_attachments.xml for examples) - fixed NSPUM2 glow on day missions - NVG slot for Night Vision Scopes glow renamed to nvg_scope - fixed ALT shoo…Major update15 Sep 2025New content update!Hello, Door Kickers! We've let you hone your skills on the release content long enough, and there's no sign of Workshop activity slowing down any time soon. Seriously, we're almost at 10 Thousand Missions - those amazing modders are restless. So we guess it's time for us to get some special content out there! New Mission Packs: The core of this update is the Blast From The Past Mission Pack: Th…Game update20 Jun 2025Patch v1.10Hey! Here's a minor patch to enjoy before some new content comes in. We've taken a bit of time off after fully releasing the game, but now we're cooking a bigger content update for PC, as well as working on porting the game to Android and iOS. Will keep you posted. Changelist for today's patch: - RMG: fixed infinite loading on Mac - RMG: improved generating speed - RMG: extra variety - RMG: fix…