Several changes, some smaller, some larger :)
Changed Town upgrade system to use orb shards instead of specific orbs, making it easier to acquire the required upgrade costs
Rebalanced several levels and trinkets
Added more display options for finer control of performance adjustments
Added possibility to sell orbs in the shop
Added button remapping (controller support is still tbd...)
Added a leaderboard, tracking the quickest demo game win.
Changed level loading for smoother gameplay experience (sadly some hiccups still exist, will investigate further...)
Several smaller Bugfixes