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V.A.U.L.T. PROTOCOLNewsDemo Update - UI Improvements, Visual Fixes & Gameplay Polish
In-game event

Demo Update - UI Improvements, Visual Fixes & Gameplay Polish

V.A.U.L.T. PROTOCOL · published 15 Jun 2026, 17:58 UTC

All newsPlayers around this dateRead on Steam

Operators,

We’ve released a new update for the V.A.U.L.T. PROTOCOL demo.

This patch focuses on UI system reworks, improved visual readability, clearer gameplay interactions, bug fixes, and overall polish. We’ve also made small improvements to general flow and performance.

Key changes:

  • Visual bugs have been fixed.

  • Improved interactability clarity for the vending machine pipe: it now glows yellow in idle state and green in active state.

  • Operator Maw now drops a sellable egg if it is killed before completing its transformation.

  • Major UI pass across the entire flow: Main Menu, submenus (new game, host, settings, etc.), Spectator screen, microphone selection screen, Anomaly Found UI, in-game pause menu, and lobby search screen.

  • Anomaly text readability has been improved and display durations have been standardized.

  • Legacy fonts have been replaced with more readable ones.

  • In-game pause menu now hides the main UI to reduce screen clutter.

  • Spectator screen darkening effect has been removed based on player feedback.

  • Fixed a rare critical bug and continue to monitor its occurrence.

  • Lobbies are now visible even after a match has started (previously active lobbies were hidden).

  • General optimization and performance improvements.

Thank you to everyone who played the demo and shared feedback. Development continues to be directly shaped by player input.

IGNUS NEX ENTERTAINMENT TEAM

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