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Cycle Idle RPGNewsQoL and Bugfix Patch
Game update

QoL and Bugfix Patch

Cycle Idle RPG · published 14 Apr 2025, 17:54 UTC · build 18102786

All newsPlayers around this dateRead on Steam

QoL:

  • Reagents that a monster drops will now be highlighted in your inventory when you are fighting that monster.
  • Gemstones in the Reliquary that have had their type of location unlocked will now be highlighted in a different color.
  • Hovering a button in World Access will now show you its hotkey in the tooltip.

Bugfixes:

  • Restored the HP and MP regen tooltip when you hover your HP and MP bar, which had been accidentally deactivated.
  • Tripled glyph bonuses will no longer convert to double bonuses upon closing and reopening the game.
  • You can no longer merge "equip in inventory" type accessories.
More from Cycle Idle RPG

Other announcements

All news
Game update18 May 2026Talent Allocation FixFixed an issue where it was possible to grant more levels to a talent than should be possible using the loadout editor.Game update6 Apr 2026Additional Overflow FixesFixed an overflow error with Oq favor · Fixed an overflow error with blessing pointns · Fixed an overflow error with elixir levels · Blessing cost reduction will now show up to 4 significant digits · Added a note in the arena how to play about how some elixirs don't work at all if the potency to nullification ratio is very lowGame update10 Mar 2026Veil 100 Fight ScalingSingularity battles have additional scaling past at fights 100+ to keep stat growth from blowing up. · You can no longer advance time in a rest area. · Increased the maximum possible health for enemies in the arena. · Increased the maximum amount of RP that can be harvested from a Shrimpocampus. · The "looking for enemy" window will no longer appear if accelerated healing keeps you from looking…