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VitrifiedNewsNew name, new art and a demo approaches
Community

New name, new art and a demo approaches

Vitrified · published 26 Mar 2025, 00:00 UTC

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Hello community! It's been a busy but productive few months, and we have lot's to discuss!

First, you may be wondering, what on earth is 'Vitrified' and why am I seeing community updates for it? Well, that's because 'Father of AI' has had a name change, but I promise it is still the same game, with the same setting, same story, and same mechanics. 'Vitrified' is just a better fit, is less clunky, and in my opinion, sounds cooler. If you know what vitrification means, and more importantly, what causes it, that may give a clue to a key part of the story ;)

Along with a new name, you may notice the snazzy new key art, which depicts the player and ALAN facing down one of the mighty giant sand worms, which have become the poster child of the game. With that brings a host of comparisons to Dune, which I welcome and have enjoyed! The world of Dune is one of my biggest inspirations after all.

Now, progress. I had a couple of less productive months at the end of 2024, but 2025 has been full steam ahead. At the last post, no areas in the game could be called complete. Now, we have two major areas that are finished and another that is close. Along with a host of ALAN teamwork mechanics, new mutant enemies and proper survival mechanics, 'worm fields' have been invented. Finally there is a way to interact with the worms, and I'm very proud of how fun they are to navigate. I won't spoil the mechanics involved, just watch your step.

So lots of progress has been made, and the game has a new identity. What next? One word - demo. The very thought of finally releasing something playable both excites and frightens me, but I can assure you it is not too far away. My goal of releasing a demo for the June Next Fest is now looking slightly less likely, but a summer release date feels very much on the cards.

Thank you for sticking with me and following the progress of my weird little game. I appreciate you more than you know. Until next time.

More from Vitrified

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Community8 Sep 2026Going near full-time, 3000 wishlists, and a release month!Keeping it short and sweet, but I have BIG NEWS! · I'm going near full-time to get the game finished! · Vitrified just hit 3000 wishlists! · April 2027 is when I plan to release. Thank you so damn much to everyone who has ever left a nice comment about Vitrified, played the demo or playtest, or wishlisted. You're all amazing and I'm so grateful to be in this position with the game. We finally h…Community23 May 2026Major Demo Update!Hello all, hope you're all doing really well! Summer has come early here in England so I currently have a fan on full blast 6 inches from my face. I've been working very hard on the game since Dreamhack in March, as the amazing feedback and attention has really buoyed my motivation. Because of this, I've released a big update to the demo on Steam, with almost all of the changes being ones that…Community24 Mar 2026Vitrified is going to Dreamhack Birmingham!Excited to announce that Vitrified will be at Dreamhack Birmingham this weekend! Find us at the Indie Playground from Friday 27th - Sunday 29th, where there will be a much improved demo available to play! If any of you will be there, please come say hi! Hoping to also release a big update to the public demo at the same time so stay tuned! Cheers!