Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Unreal Lust TheoryNewsUnreal Lust Theory v0.3.8.0.1
Game update

Unreal Lust Theory v0.3.8.0.1

Unreal Lust Theory · published 21 Mar 2025, 16:14 UTC

All newsPlayers around this dateRead on Steam

Hey everyone, Unreal Lust Theory v0.3.8.0.1 is now live!

First of all, thank you all for the amazing feedback! You really helped us out and made this bug fix much easier — everything went smoothly. We used this week to finish up Sandbox mode, and starting Monday, we’re jumping back into Story mode. Fixing issues and finding bugs was super important because both Sandbox and Story share the same features. So if it works in one, it should work in the other — with new content added for the Story, of course.

We faced a lot of bugs in this release, but we expected that since we added new maps and a new character. Those changes forced us to update everything — from the UI to the save system. We think this new approach of giving you early access to an unfinished build was a success. Thanks to your help, we fixed a lot of important issues. Next week, the entire team is fully focused on Story mode — and the best part is we don’t have to waste time finding bugs or other issues you already reported and suggested improvements for.

You can expect the next update for testing sometime around Easter, and we’ll have a new blog post coming soon.

Bug Fixes and Changes:

  • Nicole’s animation is now unlocked for everyone, not just for those who completed the speed run.
  • Fixed saving and loading — we recommend deleting old saves.
  • Fixed the save screenshot being taken inside the MC’s head.
  • Fixed inverted mouse scroll — scroll up for first-person camera, scroll down for third-person camera.
  • Fixed golden holograms — they can now only be activated after completing the hologram quest.
  • General quest fixes — quests now save even when changing maps.
  • Fixed getting stuck on reported assets — you can’t jump on them anymore.
  • You can now jump over the second-floor railing, but the MC will briefly get stuck in the air for one second.
  • Fixed passing through girls — you can’t walk through them anymore.
  • Added more hints.
  • Seasonal quests are now playable (start a new game with Windows date and time set).
  • Commands menu fixed — teleport is hidden unless you’re in Open World.
  • Fixed the MC getting stuck on the basement stairs.
  • Fixed TV sound playing when the TV is turned off.
  • Fixed random teleportation when leaving sex scenes.
  • Fixed toggle sprint on/off.

Known or Minor Bugs:

  • In Open World, if you get stuck, walk outside the map. This will change once we start replacing assets with original ones.
  • Save files are not named correctly — we’ll change that later to attach saves to the player’s name.
  • Grab distance is inconsistent.
  • Hair clipping through bodies — we’re still looking for the best solution.
  • Drone zooming in and out — this feature will be removed.
  • "Quest Succeeded" should technically be "Quest Completed", but we prefer "Quest Succeeded".

That’s it! Thank you for your patience and support. If you find anything else in the latest update, feel free to report it or suggest changes. You know we listen to our players — you’re the most important part of this project.

Enjoy the weekend,
ULT Team

More from Unreal Lust Theory

Other announcements

All news
Game update31 Jul 2026Unreal Lust Theory v0.5.0Unreal Lust Theory v0.5.0 is now available! A small update is here before we go on our annual spring break! This update is mostly focused on bug fixes, completing existing mechanics, and starting work on NPCs and vehicles. Unfortunately, only a few of them made it into the game, as they still need a bit more work. We plan to release them after our vacation. We also took some time to improve the…Esports7 Jul 2026Lust Bound Early Access is coming to Steam!We're excited to announce that Lust Bound will launch in Steam Early Access next week! 🎉 If you've been waiting to experience the game on Steam, now is the perfect time to wishlist it and be notified the moment it releases! ABOUT THE GAME: Pack your bags and head to Red Reef —a tropical paradise filled with interesting people, beautiful women, old flames, dangerous secrets, questionable life c…Major update15 May 2026Unreal Lust Theory v0.4.4.Hey everyone, Unreal Lust Theory v0.4.4 Story is out now! As you probably know, we decided to remake the story from scratch because we weren’t happy with how the first 3 Days turned out. Everything was done quickly and without much planning, just so we could deliver updates to you as fast as possible. But when Day 4 became extremely difficult to develop, we realized it was time to start over. T…