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A Short Odyssey Playtest
News
Combat Update
Game update
Combat Update
A Short Odyssey Playtest
· published
14 Aug 2026, 02:07 UTC
All news
Players around this date
Read on Steam
Improved combat system
Attacks can now be chained into a multi-hit combo
Parried enemies are now stunned for longer
Counterattacking immediately after a successful parry now deals 1.5x damage (Riposte)
Enemies now have unique sounds when hit with different weapons
New VFX to indicate hits more clearly
Improved map UI
Now supports panning & zooming
Improved Enemy AI
Improved particle effects
Many bugs fixed
More from A Short Odyssey Playtest
Other announcements
All news
Game update
15 Sep 2026
Puzzle Update
- Added several new overworld puzzles - Cleaned up UI to be easier to read - New Gamepad icons that better match the game style - Rewrote weapon handling to avoid drawing unintended weapons - New reflection setting, allows for lower quality reflections on slow GPUs - Many other fixes & improvements
Game update
12 Jul 2026
Combat Companions Update
- Companions can now fight alongside you! - Improved Enemy AI - New Weapons Added - Reworked several areas - Reworked dialogue - Nicer looking sunsets - Fixed issues with heavy objects moving too easily - Fixed many climbing issues - Fixed some crashes
Game update
21 May 2026
Exploration Update
Added Map Screen · Tracks & saves your exploration · Shows markers that can be placed with the Spyglass · Displays discovered locations · Infinite Horizon Rendering · Ocean now renders infinitely into the horizon · Fixed issues with sun & moon appearing below the ocean · Burnable Trees · Chopped trees can now be set alight by Flint & Steel · Fire can be used for cooking