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BlackshiftNewsThe Shiny Update
In-game event

The Shiny Update

Blackshift · published 18 Jul 2025, 20:02 UTC · build 19279370

All newsPlayers around this dateRead on Steam

Performance improvements

  • Everybody likes to put “performance improvements” in their release notes, but I really have done quite a lot of optimization this release, and you're likely to see a meaningful difference.

Graphical improvements

  • Better graphics for pits, lasers, diamonds, and slidey blocks, and minor improvements to various other objects.

  • Spruced up the title logo a bit.

Editor changes

  • Some of the items from the secret levels are now available in the Editor after you complete those levels.

  • The portable remote control item and the deactivated grill are now available in the Editor. To unlock each of these, complete any Level Pit level with that item in it. The deactivated grill is available by right-clicking on a normal grill.

  • You can now choose your level's appearance and background music from the new "Info" window in the Editor.

  • Added a bunch of cosmetic floors.

  • Added some variants of the slippery floor.

  • You can now place enemies over pits if you like.

  • The clone machine can now clone almost anything.

  • You can now right-click on the rolling barrel to change its direction.

Level Pit changes

  • When you complete a level, your time and score are now optimistically shown right away on the level page and on the leaderboard, without waiting for the server to verify them.

  • The Search function has been overhauled and might now actually be useful. You can sort and filter by various criteria, and the search box matches on author name as well as level title.

Bug fixes

  • Fixed a bug where the tile picker in the Editor wasn't usable if the window was too narrow.

  • Fixed a bug that could cause frame stutters on some hardware.

  • Fixed the text input boxes being generally janky.

  • Fixed a bug where the Level Pit Timer would reset to zero when reloading from a save point.

  • Fixed a bug where flying around in space could cause the sound volume to go funny.

  • Fixed an audio bug that caused chains of explosions to not sound right.

  • Fixed the search results in the Level Pit being cleared when returning to them with the back button.

  • Fixed a bug in the Hall Of Plasma Orbs where the starfield effect would sometimes glitch out.

  • Fixed some visible pop-in on the main menu background.

  • Fixed a bug where the dark star doors would sometimes fail to open.

  • Fixed a bug where the first World 10 cave would sometimes not draw its background terrain.

Changes to levels

  • Minor layout adjustments to a couple of the World 1 levels.

More from Blackshift

Other announcements

All news
Game update12 Sep 2026Blackshift 2.6.6 ReleasedBug Fixes · Fixed replays of some very old plays which had stopped replaying properly on newer versions of the game. · Fixed a bug where the camera would sometimes glitch out when viewing a replay, when the original player used a save point. · Fixed a bug where, on some levels, the "revealing a secret area" effect would wrongly apply to a larger area than just the secret area being revealed. Gr…Game update9 Sep 2026Blackshift 2.6.5 ReleasedThis update fixes a bug where the Level Pit could become unresponsive after playing a level.Game update5 Sep 2026Blackshift 2.6.4 ReleasedLevel Pit and Editor changes · The level pit now marks levels you haven't played yet with a twinkle icon. · Your unpublished levels are now sorted by the time you last edited them. · You can now right-click to spin more enemies in the Editor. Bug Fixes · Fixed a bug where the shield item would not unlock even after completing level 2/9. · Fixed a crash bug when editing published levels.