Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BlackshiftNewsUpdate 2.4.9 Released
Game update

Update 2.4.9 Released

Blackshift · published 9 Jul 2025, 18:10 UTC · build 19164544

All newsPlayers around this dateRead on Steam

Bug fixes

  • Fixed a bug in the Level Pit which could cause replays to desync, resulting in wins not being recorded properly.
  • Fixed a bug where the default WASD movement controls could reappear after you unset them.
  • Fixed a bug in the overworld where gamepad inputs could affect your vehicle even when paused.
  • Fixed a bug where, if you found all four save crystals and used them all in the same level, the game would only think you used three of them, causing glitches and general chaos.

Gameplay changes

  • You can now press escape to bring up the menu even after you die. This fixes a potential softlock in some of the secret levels where you could save right before dying and have no way to recover.

Graphical changes

  • Improved the animation of the conveyor belt when it reverses.

Mac-specific changes

  • The Metal renderer now requires MacOS 10.15+. You can still play with OpenGL on 10.14.
More from Blackshift

Other announcements

All news
Game update12 Sep 2026Blackshift 2.6.6 ReleasedBug Fixes · Fixed replays of some very old plays which had stopped replaying properly on newer versions of the game. · Fixed a bug where the camera would sometimes glitch out when viewing a replay, when the original player used a save point. · Fixed a bug where, on some levels, the "revealing a secret area" effect would wrongly apply to a larger area than just the secret area being revealed. Gr…Game update9 Sep 2026Blackshift 2.6.5 ReleasedThis update fixes a bug where the Level Pit could become unresponsive after playing a level.Game update5 Sep 2026Blackshift 2.6.4 ReleasedLevel Pit and Editor changes · The level pit now marks levels you haven't played yet with a twinkle icon. · Your unpublished levels are now sorted by the time you last edited them. · You can now right-click to spin more enemies in the Editor. Bug Fixes · Fixed a bug where the shield item would not unlock even after completing level 2/9. · Fixed a crash bug when editing published levels.