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AI LimitNewsAI LIMIT Patch Notes STEAM&PS5
In-game event

AI LIMIT Patch Notes STEAM&PS5

AI Limit · published 28 May 2025, 04:15 UTC

All newsPlayers around this dateRead on Steam

※【PC】If you encounter infinite loading or a black screen after updating the game, please try the following steps:

Update to the latest version and verify the integrity of your game files:
 Right-click the game in your Steam Library → Select “Properties” → Go to “Installed Files” → Click “Verify integrity of game files”.

If the issue persists:
 - Go to Steam Settings → “Downloads” → Disable “Shader Pre-Caching”.
 - Right-click the game → “Properties” → Disable Cloud Saves, then restart Steam.
 - If none of the above resolves the issue, try reinstalling the game.

Thank you to all players for your valuable feedback and bug reports. We will continue to listen to your voices and respond swiftly with improvements.
The current version of the game is generally stable. Some remaining issues—identified but requiring further testing or longer-term solutions—will be addressed in future patches.

The following changes apply to PC ver. 1.0.023 & PS5 ver. 1.000.024

System

  • 【PC】Improved the interaction logic between VSYNC and LOCK FPS settings.
  • Optimized shop behavior: in NG+ cycles, Moose’s no longer requires re-unlocking to purchase weapon upgrade materials.
  • Fixed an issue where respawn points could be incorrectly placed in certain situations.

Levels and Enemies

  • Adjusted collision and hitbox logic for some bosses to reduce the chance of players being pushed out of the arena.
  • Fixed camera culling issues in specific areas.
  • Fixed boundary issues in certain levels.
  • Fixed a bug where some bosses could unintentionally fall out of their designated combat area.

Visuals

  • Fixed visual issues related to the protagonist and certain level areas.
  • Fixed lingering visual effects from some skills that remained in the environment for too long.

Other Fixes

  • Corrected display issues for some UI elements and text.
  • Fixed an issue where the Spell Flame Jet would continue to remain active after entering the next area under certain conditions.
  • Fixed bugs where certain weapon skills or spells could incorrectly cause the character to remain airborne.
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