Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HUMANKIND™NewsDante Update Out Now
In-game event

Dante Update Out Now

HUMANKIND™ · published 27 May 2025, 13:00 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,

The Dante Update for Humankind is out now!

This Update brings the new Dante persona, but also unlocks numerous old customization items (from symbols to avatars) for all players.

Thanks to everybody who tried the beta version and helped us fix a few oversights with the new army food consumption before official release!

  • Dante Alighieri AI persona, as unlocked at the last Amplified
  • The in-game Challenge rewards have been unlocked for everybody and the challenges have been disabled
  • Armies now consume food taken from your cities based on their size


If you want to know more, check below for the full changelog with all bugfixes.

We hope you'll enjoy the new persona and freely unlocked content.

[1.0.28.4665] "Dante Update" Version Notes

CHANGES & ADDITIONS

  • Added a new "Dante" AI Persona.
  • Removed the Challenges and gave their rewards to all players.
  • Unlocked Boudicca, Poe, and Lucy avatars for all players
  • Unlocked Celtic player symbols and decorations for all players
  • Added food consumption on armies.
    • Army Food Consumption is taken from cities based on their size
    • Nomads and Mounted Nomads do not consume food
    • Scouts upgraded from neolithic tribes do not consume food

  • Reduced the additional food consumption for large population cities
  • Added a Stability bonus for all unit stationed on a City.
  • Changed the Congress of Humankind maximum ideological effect of "Homeland" to +100% War Support gains on City occupation (instead of +100% War Score).
  • Changed the Congress of Humankind first ideological effect of "World" to +15 War Support required for Formal War (instead of +10).

FIXES OF ISSUES SPOTTED BY THE COMMUNITY (THANKS!)

  • Fixed an issue where an incorrect Grievance was triggered on Allies when asking for an enemy Surrender.
  • Fixed an issue where the AI accepting a Surrender made the winning side appear as surrendered as well.

OTHER FIXES

  • Fixed an issue where "Unknown" food consumption were displayed on Occupied Cities.
  • Fixed an issue where the "Paid Wages" bonus from "Army Wages" civic was not calculated correctly.
  • Fixed an issue where the "Fog" tiles didn't apply the Combat Strength bonus in all cases.
  • Fixed an issue where there was no penalty when the losing side of a War had no City left.
  • Fixed an issue where the AI didn't accept a Surrender request if the player's War Support reached zero.
  • Fixed an issue where an incorrect pop-up notification was triggered when continuing a War you were winning.
  • Fixed an issue where declaring war against a Liege as a Vassal didn't declare war against the other vassals.
  • Fixed an issue where the Avatar customization buttons were locked after closing the menu without saving.
More from HUMANKIND™

Other announcements

All news
Game update26 Aug 2026Cassandra UpdateHey everyone! As a celebration of the announcement of HUMANKIND™ 2, we wanted to give players 2 additional personas completely free: · Cassandra , Apollo's priestess Blessed with the gift of prophecy by Apollo himself, Cassandra was then cursed to never be believed dooming her to foresee the fall of Troy while powerless to stop it. · Consul Myerte Tyabana of the Last Lords As a celebration for…Community25 Aug 2026Humankind™ 2 Revealed - Coming 2027HUMANKIND 2 is (as the title might suggest) Amplitude Studios' second foray into the historical turn-based strategy game genre. Lead your people through history, from ancient times to the Modern Age. Develop your cities and your empire. Trade with your neighbors or get in trouble with them. Above all, experience a unique cultural journey in every game, gradually shaping your customs built on yo…Community24 Aug 2026Celebrating 5 Years of Humankind: Past, Present, and FutureIt has been just over five years since the release of our first historical strategy game, HUMANKIND™ , and just over 7 since we first revealed it. Thanks to all of you who have been supporting us over the past years! Some words from our Founder and CEO, Romain de Waubert de Genlis Five years on, HUMANKIND demonstrates the power of collaboration between developers and players. We've learned enor…