Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hex BotsNewsPatch notes April 9. 2025
Game update

Patch notes April 9. 2025

Hex Bots · published 9 Apr 2025, 13:32 UTC · build 18041618

All newsPlayers around this dateRead on Steam

1.2

Features

  • You can now toggle inventory with "tab" to see the contents whenever you want.
  • Wire components are now named to more easily be able to communicate with teammates which components you need.
  • Inventory weight limit will now flash red if you try to pick up something but don't have the carry capacity.
  • Small modifications to where components can spawn in the world.
  • You can now place more components in a circuit, giving you a little more freedom to complete the puzzle.

Bugs

  • Player UI should now update properly when a player dies... I hope.
  • In the activation phase, computers should no longer be marked yellow on the map.
More from Hex Bots

Other announcements

All news
Game update5 Jun 2026Death "animation", revive sound, bug fixesJust a small patch. Was just going to fix some bugs, but ended up making a couple extra changes. · Death "animation" · When you are killed by the hex bot, the camera will turn towards it for a split second before you die. · Revive sound · When you are revived, a small sound and visual effect will appear to make it clear that you are being revived. I've noticed that some people might zone out an…Major update20 May 2026Two new hex bots - Game settings - New languages (Patch notes May 20. 2026)It's been like a year, so it's time for another update! This time you are getting a brand new feature which allows you to control various aspects of the game, like the difficulty of the hex bot, the amount of revives per round, the size of your inventory and much more. We have also added game rules, which are randomly selected based on the game settings. These rules significantly change how you…Game update7 May 2025Patch notes May 07. 2025A powerup called "Radar" was supposed to be in the game, but was later scrapped. I've now redesigned it, and added it into the game. The Radar powerup allows the player to access some additional features on the satellite tower. Here they can see the location of all players, they can scan for the location of computers, server, components, and even the hex bot itself. I've also added some story t…