
Hey all! Bauske here.
I know I've been quiet in regards to updates lately, but I've been making good progress on Micro Stream RPG over these past couple months, despite the hiccups. Version 0.18 brings about a lot of updates and changes, primarily in the main game engine and a lot of mechanical or background stuff, so a lot of it may not be apparent when playing normally. For example, there aren't any new dungeons in this update (those'll be saved for the release), but there are some tweaks and new additions to attack animations. Things like that.
It's been a lot of set up lately, and a lot of prep and getting the main engine finalized for release. Additionally, I had to totally rework how the game connects to Twitch due to Twitch removing some OAuth connections. The bad news was this HAD to be done or any future users wouldn't be able to connect to Twitch. The good news is that, after a few weeks of learning and figuring the new connection configurations out, the game feels much more professional when it comes to authenticating with Twitch. I would say this is the biggest and most major part of this update, so if you experience any issues with your Twitch connection, please let me know.
Outside of that, we've got some new characters, some new weapons, and a few other tweaks as well.
Barring any other major changes from Twitch, this should be the final update before release. Now I'm going to focus entirely on new enemies and dungeons so I can get the game launched ASAP. I already feel way farther behind than I want to be!
Thank you all for being patient with me! Trust me, I'm just as excited to get this game launched as you are!
New features:
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~Bauske