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PILGRIMNewsPatch 14.10 - Planting trees is good for the environment 🌳
Game update

Patch 14.10 - Planting trees is good for the environment 🌳

PILGRIM · published 1 Feb 2025, 02:57 UTC · build 17206897

All newsPlayers around this dateRead on Steam

Hello everyone! Apologies for the lack of updates. I’m still working on the larger release I promised. As many of you know, game development isn’t easy and sometimes life stuff gets in the way.

By my count, there’s still a little time left in January (North American time, at least), so I wanted to get this smaller update out to you. As I haven't been able to dedicate as much time as I would have liked, I want to thank you for your continued patience.

Thanks again for your continued support of PILGRIM!

This smaller update includes fixes, quality of life improvements and even a new enemy. The bigger update is still on the way, but please manage your expectations.
Going forward, I may even remove certain features from the larger update and release them in smaller patches.

Patch Notes:

- Added in a new above ground enemy 🌳
- Fixed wagon moving after new player joins when crystal is drained
- Added potential white screen fix (disable UI effects in settings)
- Better head cull for first person view to stop clipping
- Reduced overall head bobbing and added slider in settings to tune (found in the settings menu under "Game Settings")
- Removed festive decoration
- Fixed equipment (jester hat and pumpkin) not deducting money
- Fixed UI elements (like pickup item) remaining on screen sometimes
- Fixed crystal trap walls bug where the killing noise would repeat
- Fixed spectator camera not responding or spinning
- Added field of view shift when sprinting
- Fixed Imp not taking crystal form clients
- Added flame noise to some places of fire
- Improvements to dead body carrying. Now becomes an inventory slot and the animation is more robust
- Spider nests no longer attach to held dead bodies

More from PILGRIM

Other announcements

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Game update9 May 2025Update Slightly Delayed – But the Beta Build Is Live!Hi everyone, I’ve decided that the recent big update is too unstable to release in its current state. This came to light for me after a more rigorous round of play testing. However, I didn’t want to leave you with nothing, especially after promising something for the 10th. So I’m putting part of the build into SEA (Super Early Access). You can find instructions on how to join the SEA testing he…Game update29 Apr 2025Update Coming**EDIT** See this post: Hi All, Thanks for your patience while waiting for the next update. Just a quick post to let you know that it's on the way, and we're aiming to have it ready for May 10th! Apologies for the delay - it's a larger update than usual, so we've had a few more issues to iron out along the way. I’m really looking forward to everyone checking out all the new additions! **EDIT**…Game update3 Feb 2025Patch 14.11Just a quick follow up patch to improve the new enemy. Patch notes: - Can now scare them off and kill them with what trees fear most - It is now more stable when player bodies are picked up - Fixed various other related bugs