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Lost Eidolons: Veil of the WitchNewsOfficial Release Patch Notes (10/9/2025)
Major update

Official Release Patch Notes (10/9/2025)

Lost Eidolons: Veil of the Witch · published 8 Oct 2025, 19:00 UTC

All newsPlayers around this dateRead on Steam

Patch Schedule

  • PT: 9:00 AM, Oct. 9, 2025

  • ET: 12:00 PM, Oct. 9, 2025

  • CEST: 6:00 PM, Oct. 9, 2025

  • KST: 1:00 AM, Oct. 10, 2025

Hello, Tacticians!

The day is nigh! Here are the patch notes for our official release, dubbed Ver. 1.0.5, coming to you tomorrow! As you can tell from the version number, we have been working hard on making many additional improvements and fixes beyond going gold. Here is the list of some of them:

New Content/Features

  • Added Act 4

    • If you complete the Trinity Blade by obtaining all pieces before you reach the end of Act 3, you will enter Act 4 after clearing Act 3

    • Take on new challenges in Act 4 and face the truth

  • Added the Mirror of Memory content

    • Use Memory Shards to access Ashe’s lost memories--fully-voiced recollections of the events Ashe is fighting to regain

  • Added 8 new Primary Challenges

Changes/Improvements

  • Reduced the amount of gold spent to reroll relic choices

    • Reroll cost when given 1 relic: 200 gold

    • Reroll cost when given the option of 3 relics: 500 gold

  • Changed the max number of enemies you can attack with the Shooting Spree+ skill to 8

  • Changed the Broken Tinker’s Clock relic’s side effect proc chance to 8%

  • The Archery Gloves relic and the Copper Spyglass relic will now only appear if your party includes a class that can benefit from them

  • Once you complete all Shop Upgrades, encounters providing only Coral Stones as a reward will no longer appear

  • When playing with Ashe alone, encounters that cannot be completed alone will no longer appear

  • Made improvements to sound effects

Bug Fixes

  • Fixed the issue where, under certain conditions, you could not receive the Greater Blessing reward at the end of the battle for a Loot-reward Holy Road encounter

  • Fixed the issue where the game could freeze if you pressed “Skip” after losing certain battles

  • Fixed the issue where the full 3x reward was not given for certain gold-reward Holy Road encounters

  • Fixed the issue where the results preview did not show properly for some choices in certain encounters

  • Fixed the issue where certain Blessed-Sign-reward Holy Road encounters would not give rewards from the dice roll results

  • Fixed the issue where Ashe would move to an incorrect location if you interacted with certain ally units at the Camp in the Salheims biome

  • Fixed the issue where the Explosive Arrow skill would also damage ally units

  • Fixed the issue where the Second Wind effects would also apply to attacks performed by units summoned by Evie

  • Fixed the issue where Dual Heal’s recovery amount would be increased to 4x when Tranquility effects were applied

  • Fixed the issue where the Unit Info screen of a Shadow Double summon would also list the Shadow Double skill, despite it being unusable by the summoned unit

  • Fixed the issue where the Elite Fallen Mage summoned by Soraya would not use the Dark Burst spell

  • Fixed the issue where skills that consume Rage did not actually consume Rage stacks

  • In Act 1 boss battle: Fixed the issue where the Dark Alchemy skill would not remove harmful status effects from Fallen units

  • In the 3rd variation of Act 1 boss battle: Fixed the issue where the Physical Attack increase from the Giant’s Fallen Feast skill would not properly apply

  • In Act 2 boss battle: Fixed the issue where the Abyssal Whispers spell would cancel Bernhardt’s charged attack skill, if used while he is winding up

  • In the 2nd variation of Act 2 boss battle: Fixed the issue where Bernhardt’s Dark Binding skill could be bound to a Tree of Life

  • In the 3rd variant of Act 2 boss battle: Fixed the issue where the Imperial Corporal would use the Umbral Chains skill from beyond its range

  • In the 3rd variant of Act 2 boss battle: Fixed the issue where, if Bernhardt is connected with the Umbral Chains skill, attacking him with the Abyssal Whispers spell would remove the chain

  • Fixed the graphical glitch that occurred when Elena used the Hunter’s Blow skill while Concealed

  • Fixed the issue where, under certain conditions, the Exposed debuff would apply with an incorrect duration when it is triggered by Elena’s Axe Enchant effects on enemies damaged by traps

  • Fixed the issue where, under certain conditions, incorrect cooldown values would apply if both the Broken Tinker’s Clock relic and the Sprig of Mountain Mint relic triggered at the same time

  • Fixed the issue where the “Previous Unit” and the “Next Unit” keybindings would be incorrectly applied if you selected a skill with the keyboard while the “Keyboard Moves Camera” setting is toggled on

  • Fixed the issue with the area-of-effect diagram for Rosalina’s Shield of Retribution skill

  • Fixed the issue where, under certain conditions with a controller, the cursor movement sound effect would keep playing

We appreciate everyone who reported bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.


- ODS Team

DISCORD | X | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH

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